A CoronaSDK to Löve2D wrapper. Built with Love 0.8.0 and CoronaSDK 2013.1202 https://www.youtube.com/watch?v=D6aWCgM_ia0
CoronaSDK renders everything automatically, which Löve2D does not. To solve this all objects created are put into the hug.graphics[] table, which is rendered via the hug.drawGroup() function.
Unofficial functions should go in the hug[ ]
table.
When unofficial properties are needed names start with underscore obj._property
.
- Setting a DisplayObjects parent after creation will cause duplicates, unless manually removed from last parent.
- More physics support: circleShape
- Try to make physics act more similar
- More EventListener functions
- Add Transition.to() support
- More alignment support
- Add text support