Fixing video playback on Firefox. Using requestAnimationFrame as a fallback for when requestVideoFrameCallback is undefined #416
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Playing videos in HTML5 on Firefox has really bad laggy playback performance. This is a workaround using
requestAnimationFrame
which is compatible with Firefox/other browsers that don't supportrequestVideoFrameCallback
. This was project-ruining on the game I'm working on, so I hope sharing this here will help some other people out who were running into this issue.One thing about this is I'm hardcoding the FPS to 30. I'm not sure if its possible to derive that directly from the video source or if the FPS should be defined inside the video object inside of Gamemaker.
I'm also wrapping the
updateVideoFrame
function in a conditional checking the state ofg_VideoUserEnded
, was encountering memory leak issues otherwise but it doesn't feel right to me.