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README.md

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Compiled Binaries and Resources

svencoop.exe (required)

Main executable loader to bootstrap metahook plugins and start game.

FreeImage.dll (optional)

Imageloader required by MetaRenderer plugin.

SDL.dll (optional)

The SDL2.dll fixes a bug that the IME input handler from original SDL library provided by valve was causing buffer overflow and game crash when using non-english IME. you don't need to copy it if you don't have a non-english IME.

svencoop/captionmod/* (optional)

All resource files in this directory are required by CaptionMod plugin.

The diectionary files are ported from original GoldSrc version of CaptionMod

svencoop/metahook/configs/plugins_svencoop.lst (required, rename)

svencoop/metahook/configs/plugins_goldsrc.lst (required, rename)

Must be renamed to plugins.lst.

This is the plugin load list.

You can disable specified plugin or change load order by editing this file.

svencoop/metahook/configs/plugins/*.dll (optional)

Compiled dll of all plugins.

svencoop/metahook/renderer/shader/* (optional)

All shader files required by Renderer.dll plugin.

svencoop/metahook/renderer/texture/* (optional)

All texture files required by Renderer.dll plugin.

svencoop_addons/maps/restriction02_detail.txt (optional)

An example for Renderer.dll plugin to use Parallax-Mapping and Normal-Mapping in restriction02.bsp

svencoop_addons/maps/*.csv (optional)

An example for CaptionMod.dll Plugin to display chinese translation of subtitles and HUDMessages.

svencoop_addons/models/* (optional)

svencoop_addons/sound/* (optional)

The following models: GFL_HK416, GFL_M14, GFL_M14-c2, GI_Keqing, touhou_mystia, helmet

will become ragdolls when being caught by barnacle, while playing vore sound.