This mod is a collection of small features that adds useful functionality to the game.
Usually you cannot get the steam achievements when you are using mods. If this option is enabled, you would be able to get the steam achievements. (The game still shows that the achievements are disabled, but actually they are enabled.)
The idea was taken from the Mod Achievement Enabler.
Most info buttons (such as education, crime, land value, etc.) are disabled until you unlock a corresponding milestone. If this option is enabled, all the info buttons are enabled from the beginning.
The idea was taken from the Info View Button Enabler mod by Zuppi (the implementation is different though).
This option unlocks the "Basic Road Created" milestone from the beginning. This is very minor thing that removes the requirement to build a piece of two-lane road before building any other types of roads. Grateful to BlueSteelAUS for Unlock Basic Roads mod.
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In the vanilla game you have to build a station before constructing a piece of railroad or metro tunnel. Checking these options removes this limitation. Grateful to TPB for Unlock Tracks + Metro Tunnels mod.
Unlock everything up to a particular milestone. Select Megalopolis to unlock all.
All unlock options will take effect only after reloading the game.
Cash amount that you get when starting a new game. Set the field blank to not change the starting money. You can input the value with thousands separators like 20 000 000 or 20,000,000 or whatever you want - any non numeric characters will be ignored.
Bulldozing structures built recently gives full refund (you can build and erase without loosing money). Consider this as an "undo" feature.
If this option is enabled, random disasters would occur even if you are playing a scenario. (In the vanilla game disasters that occur when you are playing a scenario are only the scripted ones, i.e. defined by the scenario creator. The random disasters do not occur.)
Please remember that you still have to enable random disasters in the game options.
The option is disabled by default because random disasters may make reaching the scenario goals more difficult.
This feature is also implemented as a separate mod. Disasters Enabler Mod: http://steamcommunity.com/sharedfiles/filedetails/?id=823348129
In the unmodded game you can unlock (purchase) only 9 areas on the map. With this option you can select how many areas (from 1 to 25) can be unlocked. The value can also be changed during the game.
The areas beyond the default 9 areas will be available to purchase after the last milestone is reached.
You should disable this option if you are using 81 tiles mod or other mods that change the number of available areas (just uncheck "Set number of purchasable areas...").
Disabled by default.
This feature is based on the native Unlimited Oil and Ore mod from the vanilla game. Unlike the native version, here you can adjust the rate with which the resources are depleting.
The left position of the sliders (0%) corresponds to unlimited use (resources will not deplete). The right position (100%) sets the same depletion rate as in the unmodded game.
If you have compatibility issues set the sliders to 100%. It completely disables this option.