Skip to content

Latest commit

 

History

History
24 lines (21 loc) · 1018 Bytes

README.md

File metadata and controls

24 lines (21 loc) · 1018 Bytes

Differential Gaussian Rasterization

Edit By ECUST LAB10204

Written by Zhaoyibin
Only Used for learning ^^
正式学习从rasterize_points.cu的RasterizeGaussiansCUDA开始

Used as the rasterization engine for the paper "3D Gaussian Splatting for Real-Time Rendering of Radiance Fields". If you can make use of it in your own research, please be so kind to cite us.

BibTeX

@Article{kerbl3Dgaussians,
      author       = {Kerbl, Bernhard and Kopanas, Georgios and Leimk{\"u}hler, Thomas and Drettakis, George},
      title        = {3D Gaussian Splatting for Real-Time Radiance Field Rendering},
      journal      = {ACM Transactions on Graphics},
      number       = {4},
      volume       = {42},
      month        = {July},
      year         = {2023},
      url          = {https://repo-sam.inria.fr/fungraph/3d-gaussian-splatting/}
}