Releases: Zheneq/EvoS
Releases · Zheneq/EvoS
Evos Sandbox v0.7
- Added skill-based matchmaking
- Added Trust Wars
- Added coop/bot support
- Added support for more launcher functions
- Various custom game setup fixes
- Now updating queue info
- Configurable Message of the day
- Added admin cheat commands
- Fixed group privileges
- Unlocked new characters
- Disabled broken mods
- Enabled Seasons
- Fixed match history
- Now detecting obsolete clients
- Improved connection stability
- Added database initialization
- Optimized data storage
- Improved proxy support
- Added graceful and/or delayed shutdown
- Added one-time passwords
- More flexible Discord audit channels
- Now persisting chat and user reports in database
- Other minor fixes
Full Changelog: 0.6...0.7
Works best with game server v0.7.8 and launcher v2.0.4
Evos Sandbox v0.6
- Custom games
- Launcher support
- Ticket auth
- Registration codes
- Change password
- Admin webpages
- Bans and mutes
- Personal startup message from admins
- Default mods
- Reconnection tweaks and fixes
- Queue penalties for abandoning games
- Role pings in Discord integration
- Dev tags in chat
- Logins are now case-insensitive
- Lobby proxy server support
- Fixed various issues with game server interaction
- Optimized server-to-client networking
- Various small fixes and improvements
Evos Sandbox v0.5
- Match orchestration overhaul
- No more duplicates
- No more fills in game
- Now cancelling the game if somebody left before it started
- Accolades overhaul (but still using game stats instead of global stats due to the lack of the latter)
- Send lobby summary to Discord
- Mirror general chat in Discord
- User blocks in game chat & invites
- Match history
- Loadout slots
- GG boosts after game
- Loading screen background selection
- Discord bot for admins
- Fixed being dropped from the game chat when changing servers too quickly
- Fixed attemting to reconnect to a finished game
- Fixed abandoned servers being reused sometimes
- Fixed disconnected players still showing in online list
- Fixed game not loading in some cases
- Fixed queue order not being respected by matchmaking system
- Fixed reconnect prompt taking its time to show up after leaving the game through the menu
- Fixed log context, now it shows who we are currently interacting with insted of who triggered the interaction
- Sessions overhaul
- Disabled a useless mod for Tracker
- Send logs to Discord
- Include current game in user reports
- Block unplayable characters
- Do not send crash reports to the original URL hardcoded in the client
Works best with game server v0.7.3
Evos Sandbox v0.4
- Send server info in chat when a game begins
- Disabled experimental mods
- Disabled legacy catalysts
- Disabled broken emojis
- Unlocked more cosmetics
- Better matchmaking
- Group chat
- Group request sound
- Group kick/promote
- Group invite suggestions
- Send user reports to Discord
- Send game results to Discord
- Reconnection to lobby
- Basic reconnection to game
- Pre-game lobby
- Duplicate characters on a team check
- Fill
- Accolades system
- Store with options to unlock everything
- In-game patchnotes
- Fixed "New" on the store reappearing on every logon
- Fixed player title clearing
Works best with game server v0.7.2
Evos Sandbox v0.3
Evos Sandbox v0.2.dev
- Unzip evos_sandbox_dev.zip wherever you like.
- Put AtlasReactorConfig.json into Atlas Reactor\Live\Config inside your game folder. You will probably have to create Config folder.
- Launch EvoS.Sandbox.exe. A console window should pop up.
| \_ _____/__ ______ / _____/ |
| | __)_\ \/ / _ \\_____ \ |
| | \\ ( <_> ) \ |
| /_______ / \_/ \____/_______ / |
| \/ \/ |
|_____________ Sandbox ____________|
22:29:31 | Debug | Asset folder hint:
22:29:31 | Error | AtlasReactor_Data folder not found, please specify with --assets!
22:29:31 | Misc | Alternatively, place Win64 or AtlasReactor_Data in this folder.
Lobby server started
22:29:31 | Server | Started DirectoryServer on '0.0.0.0:6050'
- Launch Atlas Reactor, for example through Atlas Reactor\Live\Win32|64\AtlasReactor.exe
- If everything worked, the game should go into the main menu.
Replays are stored in Atlas Reactor\Live\Replays folder. You can play them by typing /playreplay filename
in the chat.