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Releases: Zheneq/EvoS

Evos Sandbox v0.7

16 Jun 03:35
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  • Added skill-based matchmaking
  • Added Trust Wars
  • Added coop/bot support
  • Added support for more launcher functions
  • Various custom game setup fixes
  • Now updating queue info
  • Configurable Message of the day
  • Added admin cheat commands
  • Fixed group privileges
  • Unlocked new characters
  • Disabled broken mods
  • Enabled Seasons
  • Fixed match history
  • Now detecting obsolete clients
  • Improved connection stability
  • Added database initialization
  • Optimized data storage
  • Improved proxy support
  • Added graceful and/or delayed shutdown
  • Added one-time passwords
  • More flexible Discord audit channels
  • Now persisting chat and user reports in database
  • Other minor fixes

Full Changelog: 0.6...0.7
Works best with game server v0.7.8 and launcher v2.0.4

Evos Sandbox v0.6

16 Nov 19:16
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  • Custom games
  • Launcher support
  • Ticket auth
  • Registration codes
  • Change password
  • Admin webpages
  • Bans and mutes
  • Personal startup message from admins
  • Default mods
  • Reconnection tweaks and fixes
  • Queue penalties for abandoning games
  • Role pings in Discord integration
  • Dev tags in chat
  • Logins are now case-insensitive
  • Lobby proxy server support
  • Fixed various issues with game server interaction
  • Optimized server-to-client networking
  • Various small fixes and improvements

Works best with game server v0.7.4 and launcher v1.4.0

Evos Sandbox v0.5

19 Jun 11:40
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  • Match orchestration overhaul
    • No more duplicates
    • No more fills in game
    • Now cancelling the game if somebody left before it started
  • Accolades overhaul (but still using game stats instead of global stats due to the lack of the latter)
  • Send lobby summary to Discord
  • Mirror general chat in Discord
  • User blocks in game chat & invites
  • Match history
  • Loadout slots
  • GG boosts after game
  • Loading screen background selection
  • Discord bot for admins
  • Fixed being dropped from the game chat when changing servers too quickly
  • Fixed attemting to reconnect to a finished game
  • Fixed abandoned servers being reused sometimes
  • Fixed disconnected players still showing in online list
  • Fixed game not loading in some cases
  • Fixed queue order not being respected by matchmaking system
  • Fixed reconnect prompt taking its time to show up after leaving the game through the menu
  • Fixed log context, now it shows who we are currently interacting with insted of who triggered the interaction
  • Sessions overhaul
  • Disabled a useless mod for Tracker
  • Send logs to Discord
  • Include current game in user reports
  • Block unplayable characters
  • Do not send crash reports to the original URL hardcoded in the client

Works best with game server v0.7.3

Evos Sandbox v0.4

12 Apr 22:25
3b90fad
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  • Send server info in chat when a game begins
  • Disabled experimental mods
  • Disabled legacy catalysts
  • Disabled broken emojis
  • Unlocked more cosmetics
  • Better matchmaking
  • Group chat
  • Group request sound
  • Group kick/promote
  • Group invite suggestions
  • Send user reports to Discord
  • Send game results to Discord
  • Reconnection to lobby
  • Basic reconnection to game
  • Pre-game lobby
  • Duplicate characters on a team check
  • Fill
  • Accolades system
  • Store with options to unlock everything
  • In-game patchnotes
  • Fixed "New" on the store reappearing on every logon
  • Fixed player title clearing

Works best with game server v0.7.2

Evos Sandbox v0.3

12 Feb 19:37
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Evos Sandbox v0.2.dev

25 Jan 15:18
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Evos Sandbox v0.2.dev Pre-release
Pre-release
  1. Unzip evos_sandbox_dev.zip wherever you like.
  2. Put AtlasReactorConfig.json into Atlas Reactor\Live\Config inside your game folder. You will probably have to create Config folder.
  3. Launch EvoS.Sandbox.exe. A console window should pop up.
|    \_   _____/__  ______ /   _____/    |
|     |    __)_\  \/ /  _ \\_____  \     |
|     |        \\   (  <_> )        \    |
|    /_______  / \_/ \____/_______  /    |
|            \/                   \/     |
|_____________    Sandbox    ____________|
22:29:31  |  Debug  | Asset folder hint:
22:29:31  |  Error  | AtlasReactor_Data folder not found, please specify with --assets!
22:29:31  |  Misc   | Alternatively, place Win64 or AtlasReactor_Data in this folder.
Lobby server started
22:29:31  |  Server | Started DirectoryServer on '0.0.0.0:6050'
  1. Launch Atlas Reactor, for example through Atlas Reactor\Live\Win32|64\AtlasReactor.exe
  2. If everything worked, the game should go into the main menu.

Replays are stored in Atlas Reactor\Live\Replays folder. You can play them by typing /playreplay filename in the chat.