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documentation update
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Zireael07 committed Oct 2, 2013
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12 changes: 12 additions & 0 deletions CHANGELOG.md
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Expand Up @@ -190,3 +190,15 @@ BETA RELEASES
* Exotic Weapon Proficiency needed to wield exotic weapons
* weapon proficiencies implemented
* double weapons working as intended

0.0.16 - 2/10/2013
* typo fixes
* bug fix: unintended bonuses at 1st character level
* backgrounds - for those who want quicker character creation
* new skill-enhancing feats: Artist, Investigator, Magical Aptitude, Magical Talent, Negotiator, Nimble Fingers, Persuasive, Self-sufficient, Silver Palm, Stealthy, Thug
* new feat (only as part of a background): Born Hero
* new spells: Bear's Endurance, Bull's Strength, Cat's Grace, Eagle's Splendor, Fox's Cunning, Owl's Wisdom,
* UI improvements: increased tooltip font size, moved tooltips
* new UI skin: old gold and black semi-transparent without shadows
* Toughness feat works as intended
* casters gain a new spell level every 3rd level; rangers become eligible for this rule from lvl 5 onwards
2 changes: 2 additions & 0 deletions README.md
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Expand Up @@ -15,6 +15,7 @@ Contributors:

Features:
- brand-new start-up screen and menu [standalone version only]
- new old gold and black UI skin
- controls displayed automatically at game start
- 9 classes: barbarian, bard, cleric, druid, fighter, ranger, rogue, wizard, warlock
- 2 prestige classes: shadowdancer, assasin
Expand All @@ -30,6 +31,7 @@ Features:
- inventory & encumbrance
- spellbook, an iconed hotbar for spells, some 0 and 1st level spells [Seb]
- armor spell failure chance; key stat must be 9 to cast spells
- casters gain access to next spell level every 3rd level
- attributes roller before character creation; now guarantees higher stats
- some monsters up to CR 1; CR displayed in tooltips; monsters drop equipment and corpses
- feat and skill select [Seb]
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