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Beta 9 "Dark drow beauty"

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@Zireael07 Zireael07 released this 14 Jun 14:40
· 631 commits to master since this release

CHANGELOG:

  • bug fix - made fire outsiders straight out immune to fire
  • bug fix - wyvern now has poison
  • bug fix - tendriculos and choker have proper descriptions
  • bug fix - rejecting filters due to exceeding cost led to no filters being applied at all when creating loot
  • bug fix - take into account item level ranges when creating loot
  • bug fix - adjust item levels and rarities since some were out of whack with the item's real power
  • bug fix - NPCs and monsters should now drop level-appropriate gear
  • bug fix - cost filters now operate on the baseline price in coppers (i.e. what e.cost is expressed in)
  • bug fix - add currency symbols (pp, gp, sp) in item tooltips; display store purse in silver coins
  • bug fix - unify flavors capitalization
  • bug fix - add subtype to those outsiders which were missing it
  • bug fix - magic armor now reduces armor check penalty by 1 for being masterwork already
  • bug fix - wearing cloaks no longer messes up the player doll display
  • bug fix - feat granting items (e.g. boots of dodging) actually grant them
  • bug fix - drag-and-drop inventory sometimes not working
  • new zones: Plane of Air, Plane of Earth, Plane of Fire, Plane of Water; kobold warrens, bank
  • new monsters: succubus, incubus; dragons (complete with age categories and breath weapons)
  • new NPCs: drow house guard, drow house captain, drow priest, drow banker
  • new magic item properties: masterwork (weapon/armor/shield), muleback, of heavyload; of powerful grip, of the Dervish, of neutralization, of grounding; efficient, of Maeve, returning;
  • new original tiles: blood ape, formian, howler, brass dragon, vargouille, bulette, cockatrice, copper dragon
  • new monster tiles: giant ant soldier, giant ant queen, will-o-wisp, grick, spectral panther, white dragon, tojanida, hag, sphinx, shambling mound, harpy, basilisk, behir, hyena, jackal, viper, ankheg, aranea, gray render, lamia, winter wolf, naga;
  • new NPC tiles: drow female noble, drow commoner, drow house guard;
  • new terrain tiles: chasm, tiled floor, iron door, drow door, fountain, worldmap floor, worldmap wall, worldmap stairs up/down, worldmap ruins, barred door, cobblestone floor, water floor, water wall, fire floor, fire wall, earth, earth wall, air, cloud, mud;
  • new tiles: glaive
  • humanoid NPCs now have portraits (kudos to /u/Ozymandias79)
  • implemented languages
  • implemented a way to self-resurrect within the normal rules
  • implement item compare
  • implement butchering corpses
  • add money weight switch
  • new scroll flavors
  • change ASCII color for chaos beast, howler, rast
  • change ASCII symbol for nightmare
  • gave breath weapons to hell hound, dragon turtle
  • gave immunities to delver, gibbering mouther, mimic, nagas; ghaele, lillend; tojanida; assassin vine, shambling mound, tendriculos; fire elementals, magmin; night hag
  • marut and fire elementals now deal additional damage on hit
  • implement low-light vision
  • implement Craft, Survival skills
  • rogues now receive Weapon Finesse for free
  • item creation feats now pick from all possible egos
  • item's tooltip now tells you where you found it (from ToME 2 port)