Beta 9 "Dark drow beauty"
Zireael07
released this
14 Jun 14:40
·
631 commits
to master
since this release
CHANGELOG:
- bug fix - made fire outsiders straight out immune to fire
- bug fix - wyvern now has poison
- bug fix - tendriculos and choker have proper descriptions
- bug fix - rejecting filters due to exceeding cost led to no filters being applied at all when creating loot
- bug fix - take into account item level ranges when creating loot
- bug fix - adjust item levels and rarities since some were out of whack with the item's real power
- bug fix - NPCs and monsters should now drop level-appropriate gear
- bug fix - cost filters now operate on the baseline price in coppers (i.e. what e.cost is expressed in)
- bug fix - add currency symbols (pp, gp, sp) in item tooltips; display store purse in silver coins
- bug fix - unify flavors capitalization
- bug fix - add subtype to those outsiders which were missing it
- bug fix - magic armor now reduces armor check penalty by 1 for being masterwork already
- bug fix - wearing cloaks no longer messes up the player doll display
- bug fix - feat granting items (e.g. boots of dodging) actually grant them
- bug fix - drag-and-drop inventory sometimes not working
- new zones: Plane of Air, Plane of Earth, Plane of Fire, Plane of Water; kobold warrens, bank
- new monsters: succubus, incubus; dragons (complete with age categories and breath weapons)
- new NPCs: drow house guard, drow house captain, drow priest, drow banker
- new magic item properties: masterwork (weapon/armor/shield), muleback, of heavyload; of powerful grip, of the Dervish, of neutralization, of grounding; efficient, of Maeve, returning;
- new original tiles: blood ape, formian, howler, brass dragon, vargouille, bulette, cockatrice, copper dragon
- new monster tiles: giant ant soldier, giant ant queen, will-o-wisp, grick, spectral panther, white dragon, tojanida, hag, sphinx, shambling mound, harpy, basilisk, behir, hyena, jackal, viper, ankheg, aranea, gray render, lamia, winter wolf, naga;
- new NPC tiles: drow female noble, drow commoner, drow house guard;
- new terrain tiles: chasm, tiled floor, iron door, drow door, fountain, worldmap floor, worldmap wall, worldmap stairs up/down, worldmap ruins, barred door, cobblestone floor, water floor, water wall, fire floor, fire wall, earth, earth wall, air, cloud, mud;
- new tiles: glaive
- humanoid NPCs now have portraits (kudos to /u/Ozymandias79)
- implemented languages
- implemented a way to self-resurrect within the normal rules
- implement item compare
- implement butchering corpses
- add money weight switch
- new scroll flavors
- change ASCII color for chaos beast, howler, rast
- change ASCII symbol for nightmare
- gave breath weapons to hell hound, dragon turtle
- gave immunities to delver, gibbering mouther, mimic, nagas; ghaele, lillend; tojanida; assassin vine, shambling mound, tendriculos; fire elementals, magmin; night hag
- marut and fire elementals now deal additional damage on hit
- implement low-light vision
- implement Craft, Survival skills
- rogues now receive Weapon Finesse for free
- item creation feats now pick from all possible egos
- item's tooltip now tells you where you found it (from ToME 2 port)