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Beta 11 "The Larger World"

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@Zireael07 Zireael07 released this 28 Nov 08:37
· 310 commits to master since this release

CHANGELOG:

  • bug fix - correct generator path for drow outpost
  • bug fix - typos in drow lore entry
  • bug fix - "not delved much further" triggering for zone changes and/or non-infinite zones
  • bug fix - worldmap info lore piece spawning in all zones
  • bug fix - lore pieces not having names
  • bug fix - logic in health descriptions
  • bug fix - NPC FOV code erroneously marking stuff as seen for player's map code
  • bug fix - wolf, hyena, jackal, hell hound tiles not showing up
  • new tiles: noble wall, building floor; worldmap floor, worldmap walls, elven floor, elven wall, drow child, warded wall, air portal, earth portal, fire portal, water portal, 2 worldmap entrance variations, altar; tattoo, wand, rod, beer, biscuit, wine, meat ration, throwing dagger, throwing axe, shortsword, sickle, water flask, drow wine, elven wine, blood, bed, table; chasm
  • new zones: small tunnels, elven outpost, wizard tower, drow village
  • new NPCs: elf sage, elf healer, elf hireling, elf guard, drow child
  • new splash screen by Ozymandias79
  • import T2 port's dungeon generator by Zizzo
  • change starting zone to small tunnels, make it use the T2 generator
  • use the T2 weighting code in other generators
  • skew the generator in drow city areas towards generating more drow; neutral vermin, elementals, fiends roaming the city; the brothel should now have more courtesans
  • skew the generators in Elemental Planes towards outsiders of the element and forbid opposing elementals
  • classes shown in character creation in a tree form
  • add lore entries to those monsters that were missing them
  • implement being resurrected by your divine patron
  • implement xp tick
  • implement a proper starting equipment resolver
  • implement "take 10" rule
  • hotbar button menus no longer offer unusable talents; show talent status
  • add a message when a monster enters your sight
  • torches light up your map on screen
  • add one-liners (aka emotes) to most monsters
  • add a scrambling function to chat
  • display skills used in chat