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Improve support for vehicles with multiple lasers (
ace_laser_fnc_handleLaserTargetCreation
)
kind/bug
kind/task
#10499
opened Nov 10, 2024 by
PabstMirror
ACE Sitting only allows 1 sitter on multi-seatable objects
kind/bug
#10486
opened Nov 8, 2024 by
Brominum
The vehicle in cookoff status is still considered as target, but cannot be exploded.
kind/bug
#10472
opened Nov 2, 2024 by
211345082311111
Cannot create non-ai vehicle ace_explosion_reflection_4_100
kind/bug
#10451
opened Oct 25, 2024 by
bluefieldcreator
Zeus spawned vehicles missing spare wheel/tracks when ACE vehicle lock is enabled
kind/bug
#10441
opened Oct 19, 2024 by
Mungbren
Keyframe Animation Camera will not 'Switch To At Start' with ACE3 loaded
kind/bug
status/cannot-reproduce
#10387
opened Oct 9, 2024 by
tyehya
Rangefinder of NATO Laser Designators works differently from CSAT's
kind/bug
#10336
opened Sep 24, 2024 by
mrschick
ERA failing to detonate with advanced vehicle damage.
kind/bug
#10315
opened Sep 13, 2024 by
realchud
Advanced car damage: Body damage Instakills the engine (and sometimes turrets)
kind/bug
#10222
opened Aug 18, 2024 by
Soultechnology
Unable to repack vehicle magazines.
kind/enhancement
Release Notes: **IMPROVED:**
#10116
opened Jul 13, 2024 by
Drofseh
Arsenal Uniform tab momentary freeze or CTD
kind/bug
status/cannot-reproduce
#10043
opened May 29, 2024 by
debugnet
Mk6 mortars disappear upon unload from cargo
kind/bug
status/needs-testing
#10010
opened May 23, 2024 by
b-mayr-1984
Laser: Laser point track jittering at long distance
kind/bug
#9968
opened Apr 22, 2024 by
BroBeansCPG
Medical Treatement- PAK revives people if they get downed after pak-ing timer starts
kind/bug
#9793
opened Feb 11, 2024 by
alexban01
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