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Made some changes to improve QOL
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KingPhilip14 committed Jan 3, 2024
1 parent 8e38da5 commit 38023f8
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3 changes: 2 additions & 1 deletion docs/source/getting_started.rst
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Expand Up @@ -16,7 +16,8 @@ More commands are listed in :doc:`useful_commands`. Thank you!

Objective
=========
Your objective for this year is to mine more ores than the opposing team in The Quarry.
Your objective for this year is to gain more points than your opponents. This is done by more mining ores than the
opposing team in The Quarry, and by unlocking upgrades. :doc:`scoring` will explain the point totals of everything.

As you collect ores, make your way back to your base to cash them in for game points and science points!
Upgrading your MOB-BOT with science points will increase its mining capabilities, thus improving corporate revenue
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22 changes: 21 additions & 1 deletion docs/source/mobbot.rst
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Expand Up @@ -22,6 +22,10 @@ Tech Tree
MOB-BOT can undergo a myriad of upgrades that will make it an amazing, mining machine. This tree structure shows
the available upgrade paths and how you can improve.


Structure
---------

.. image:: ./_static/images/tech-tree-backdrop.png
:width: 100%
:align: center
Expand All @@ -48,7 +52,6 @@ the available upgrade paths and how you can improve.
:width: 80%



Here's a description of each Tech:

========================================================== =============================================================
Expand Down Expand Up @@ -97,6 +100,23 @@ Make sure to upgrade the Tech Tree as time goes on. Not only will you gain upgra
provide extra points. Visit :doc:`scoring` for an overview of how points are accumulated.


Unlocking Techs
---------------

To unlock these Techs, you must mine Ancient Tech, which will yield science points. These do not count toward your total
points.

To unlock these Techs, MOB-BOT *must be on top of its company's base*. When there, it can purchase a new Tech
(assuming it has enough science points). To do so, use the enums that are provided. Refer to :doc:`enums` for which
enums must be called, and :doc:`taking_action` will explain how to implement it in more detail.

Remember - the Tech Tree is... a tree. You must unlock techs in order based on their branches. That means you cannot buy
Dynamite without first buying Improved Mining. You can, however, buy Improved Mining and then Improved Drivetrain, and
vice versa.

To view the cost of all Techs, please visit :doc:`scoring` for more information.


Inventory
=========

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