recompile shaders #229
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name: Cross-platform build | |
on: [push] | |
jobs: | |
# Build the project on linux, windows and macos | |
build: | |
name: Build on ${{ matrix.os }} | |
runs-on: ${{ matrix.os }} | |
strategy: | |
matrix: | |
os: ["ubuntu-latest", "windows-latest", "macos-latest"] | |
steps: | |
- uses: actions/checkout@v1 | |
- name: Install toolchain | |
uses: actions-rs/toolchain@v1 | |
with: | |
toolchain: stable | |
override: true | |
- name: Build | |
uses: actions-rs/cargo@v1 | |
env: | |
SKIP_SHADER_COMPILATION: true | |
with: | |
command: build |