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v.3.5.0.24

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@ivan-mogilko ivan-mogilko released this 24 Feb 21:38
· 4606 commits to master since this release

This is a 3.5.0 Patch 2.

Editor:

  • Fixed mouse cursor flicker above the script editor, again (was fixed first for 3.3.5, but
    then reverted by mistake).
  • Fixed bitmap palette was not remapped to game or room palette for 8-bit sprites if they were
    imported with "Leave as-is" transparency setting.
  • Fixed an imported palette did not really apply to sprites until reopening a game in the editor.

Engine:

  • Fixed crash when saving in a game which contains Set or Dictionary in script.
  • Fixed crash caused by a 32-bit sprite with alpha channel in a 8-bit game.
  • Fixed occasional regression (since 3.4.3) in OpenGL renderer that caused graphic
    artifacts at the borders of sprites, but only when nearest-neighbour filter is used.

Windows:

  • Fixed keyboard and mouse not working when game is run under Wine (or, potentially, particular
    Windows setups too).
  • Fixed maximal allowed window size deduction, which works better on Windows 8 and higher.
  • Fixed game becoming minimized when quitting with error from the fullscreen mode, requiring
    player to switch back in order to read the error message.

WinSetup:

  • Fixed crash occuring if the chosen graphics driver does not support any modes for the current
    game's color depth.