v.3.5.0.27
ivan-mogilko
released this
02 Oct 18:29
·
46 commits
to release-3.5.0
since this release
This is a 3.5.0 Patch 5.
Editor:
- Fixed Inventory Item preview could show wrong sprites and/or sprites in wrong scale.
Engine:
- Fixed Dictionary.Get() crashing on missing key instead of returning null, as expected.
- Dictionary.GetKeysAsArray(), GetValuesAsArray() and Set.GetItemsAsArray() now return null
if they have no elements (0-sized arrays are forbidden by AGS Script). - Fixed AudioChannel.SetRoomLocation() parameters lost upon restoring a saved game.
Linux:
- Disabled mouse speed control as it cannot be correctly supported. This fixes mouse movement
glitches in fullscreen on certain systems.
Compatibility:
- Don't error on missing speech animation frames if speaking character is disabled (.on = false)
- Fixed legacy Seek/GetMIDIPosition() and Seek/GetMP3PosMillis() not working correctly in threaded
audio mode.