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v.3.5.0.27

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@ivan-mogilko ivan-mogilko released this 02 Oct 18:29
· 46 commits to release-3.5.0 since this release

This is a 3.5.0 Patch 5.

Editor:

  • Fixed Inventory Item preview could show wrong sprites and/or sprites in wrong scale.

Engine:

  • Fixed Dictionary.Get() crashing on missing key instead of returning null, as expected.
  • Dictionary.GetKeysAsArray(), GetValuesAsArray() and Set.GetItemsAsArray() now return null
    if they have no elements (0-sized arrays are forbidden by AGS Script).
  • Fixed AudioChannel.SetRoomLocation() parameters lost upon restoring a saved game.

Linux:

  • Disabled mouse speed control as it cannot be correctly supported. This fixes mouse movement
    glitches in fullscreen on certain systems.

Compatibility:

  • Don't error on missing speech animation frames if speaking character is disabled (.on = false)
  • Fixed legacy Seek/GetMIDIPosition() and Seek/GetMP3PosMillis() not working correctly in threaded
    audio mode.