Python framework for THE RESISTANCE board & card game, along with various AI bots submitted for the 2012 competition at the Game/AI Conference.
To create your own bot, the best places to start are the following:
- Interface — The API you must implement is located in
player.py
, specifically a class calledBot
.- Examples — To find samples to learn from, see
bots/beginners.py
for some default behaviors.
Basically, you must implement functions for each of the key decisions the bot has to make in the game (e.g. select
, vote
or sabotage
), and then have the option of overriding callback functions to get additional information (e.g. onMissionComplete
).
Each bot also has a self.game
data-structure that stores information about the game itself. The class this refers to is State
at the top of game.py
— which you should consult for details.
If you want to quickly stress test the code and evaluate performance, you can run long competitions of thousands of games. This is done via the competition.py
script in the root of the repository.
Launch a competition with bots from a relative path as follows:
> python competition.py 1000 bots/beginners.py
Run a competition from a python module, assuming the path is set:
> PYTHONPATH=bots python competition.py 1000 beginners.Hippie beginners.Paranoid
These standalone competitions run without dependencies, and also run with PyPy for additional performance.
The script outputs ranking tables with scores for resistance and spies separately as percentage of wins, then below they are combined. The two vote
columns track correct up-votes and correct down-votes, depending on whether it's spy or or resistance. The voted
column shows how often others supported a team including this player. The selected
column shown how often the player was selected, and selection
tracks the picking of teams with or without spies (depending on role).
If you want to interact with your bot for fun or testing, you can do this via Internet Relay Chat and the two scripts called client.py
(to launch your bot) and master.py
(to coordinate games).
Running interactive text-based games requires some dependencies, in particular for networking and IRC connection:
> pip install twisted
Then you can run your bots by specifying them on the command-line, until you press CTRL+C:
> python client.py bots/beginners.py --server=localhost CONNECTED Hippie. CONNECTED Neighbor. ^C DISCONNECT Neighbor. DISCONNECT Hippie.
To interact with them via IRC, connect your own IRC client and join the #resistance
channel there. You should see the bots listed in the users there.
If there's no master/moderator, another bot usually called aigamedev
also visible in the user list, you'll need to launch it as follows:
> python master.py --server=localhost
After this, you can launch a game within IRC by typing a message into the #resistance
channel:
[alexjc] PLAY alexjc, Hippie, Paranoid, Deceiver, Random. [aigamedev] PLAYING alexjc Hippie Paranoid Deceiver Random!
Then you can follow the instructions within your IRC client to play the game itself.