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Update options and quickstart documentation
Renamed quickstart images and added more options pages
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<!--- This file is a snippet ---> | ||
Makes FFMPEG output verbose logging. | ||
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| **ffmpeg_verbose** | **boolean** | | ||
|:---------------------------------------|:-----------:| | ||
| Disable verbose logging. (**default**) | false | | ||
| Enable verbose logging. | true | |
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<!--- This file is a snippet ---> | ||
The system used to output audio to the speakers. | ||
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| **apu** | **string** | | ||
|:-----------------------------------|:----------:| | ||
| The first available. (**default**) | any | | ||
| No audio | nop | | ||
| SDL2 | sdl | | ||
| XAudio2 | xaudio2 | |
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<!--- This file is a snippet ---> | ||
Mutes all audio output. | ||
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| **mute** | **boolean** | | ||
|:--------------------------------|:-----------:| | ||
| Audio is enabled. (**default**) | false | | ||
| Audio is disabled. | true | |
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<!--- This file is a snippet ---> | ||
Set the license mask for activated content. | ||
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|**license_mask** | **#** | | ||
|:------------------------------------------|:-------:| | ||
| Deactivated/trial/demo mode (*default*) | 0 | | ||
| Activated/full mode | -1 or 1 | | ||
| **license_mask** | **#** | | ||
|:---------------------------------------------------|:-----------------:| | ||
| No licenses enabled (Demo/Trial mode. **default**) | 0 | | ||
| XBLA activated mode (First license enabled) | 1 | | ||
| Full mode (All licenses enabled) | -1<br/>0xFFFFFFFF | |
11 changes: 6 additions & 5 deletions
11
docs/faq/options/cpu/break_on_unimplemented_instructions.md
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<!--- This file is a snippet ---> | ||
Break to the host debugger if an unimplemented PowerPC instruction is encountered (or crash if no debugger is attached). | ||
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|**break_on_unimplemented_instructions**|**bool**| | ||
|:--------------------------------------|:------:| | ||
| On (*default*) | true | | ||
| Off (hack, [needed for certain games])| false | | ||
| **break_on_unimplemented_instructions** | **bool** | | ||
|:----------------------------------------|:--------:| | ||
| On (**default**) | true | | ||
| Off (hack, [needed for certain games]) | false | | ||
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[needed for certain games]:(https://github.com/ainex-project/game-compatibility/issues?q=is%3Aopen+is%3Aissue+label%3Acpu-unimplemented-instruction) | ||
[needed for certain games]:https://github.com/ainex-project/game-compatibility/issues?q=is%3Aopen+is%3Aissue+label%3Acpu-unimplemented-instruction |
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<!--- This file is a snippet ---> | ||
Disable real-time clock scaling code.<br/> | ||
Time management and locking is bypassed. | ||
Guest system time is directly pulled from the host. | ||
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| **clock_no_scaling** | **bool** | | ||
|:------------------------------------------------------------------------|:--------:| | ||
| Guest time is scaled proportionally to the running speed. (**default**) | false | | ||
| System time is pulled from directly the host. | true | |
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<!--- This file is a snippet ---> | ||
Use the `RDTSC` instruction as the time source. | ||
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**Host CPU must support invariant TSC.** | ||
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| **clock_source_raw** | **bool** | | ||
|:----------------------------------------------------------|:--------:| | ||
| Gets the guest time using the system clock. (**default**) | false | | ||
| Gets the guest time using the `RDTSC` instruction. | true | |
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<!--- This file is a snippet ---> | ||
The CPU backend to be used for emulation. | ||
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| **cpu** | **string** | | ||
|:-----------------------------------|:----------:| | ||
| The first available. (**default**) | any | | ||
| x86_64 architecture | x64 | | ||
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In all reality, the emulator can only be compiled for one CPU architecture at a time. | ||
This option is completely useless. |
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<!--- This file is a snippet ---> | ||
Index of the DXGI adapter to use. Enter any positive number to use a specific physical adapter. | ||
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| **d3d12_adapter** | **#** | | ||
|:------------------------------------|:-----:| | ||
| WARP software rendering. | -2 | | ||
| Any physical adapter. (**default**) | -1 | |
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<!--- This file is a snippet ---> | ||
!!! info "This is needed for certain games:" | ||
* [Titles that might require this option](https://github.com/ainex-project/game-compatibility/issues?q=is%3Aissue+is%3Aopen+label%3Agpu-readback) | ||
This is needed for [certain games][link] | ||
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|**d3d12_readback_resolve** |**bool** | | ||
|:---------------------------|:-------:| | ||
| Off (*default*) | false | | ||
| On | true | | ||
[link]:https://github.com/ainex-project/game-compatibility/issues?q=is%3Aissue+is%3Aopen+label%3Agpu-readback | ||
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| **d3d12_readback_resolve** | **bool** | | ||
|:---------------------------|:--------:| | ||
| Off (**default**) | false | | ||
| On | true | |
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<!--- This file is a snippet ---> | ||
Horizontal Scale | ||
|
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|**draw_resolution_scale_x**|**#**| | ||
|:--------------------------|:---:| | ||
| 1x (1280x, *default*) | 1 | | ||
| 2x (2560x) | 2 | | ||
| 3x (3840x) | 3 | | ||
| 4x (5120x) | 4 | | ||
| 5x (6400x) | 5 | | ||
| 6x (7680x) | 6 | | ||
| 7x (8960x) | 7 | | ||
| **draw_resolution_scale_x** | **#** | | ||
|:----------------------------|:-----:| | ||
| 1x (1280x, **default**) | 1 | | ||
| 2x (2560x) | 2 | | ||
| 3x (3840x) | 3 | | ||
| 4x (5120x) | 4 | | ||
| 5x (6400x) | 5 | | ||
| 6x (7680x) | 6 | | ||
| 7x (8960x) | 7 | |
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<!--- This file is a snippet ---> | ||
Vertical Scale: | ||
|
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|**draw_resolution_scale_y**|**#**| | ||
|:--------------------------|:---:| | ||
| 1x (x720, *default*) | 1 | | ||
| 2x (x1440) | 2 | | ||
| 3x (x2160) | 3 | | ||
| 4x (x2880) | 4 | | ||
| 5x (x3600) | 5 | | ||
| 6x (x4320) | 6 | | ||
| 7x (x5040) | 7 | | ||
| **draw_resolution_scale_y** | **#** | | ||
|:----------------------------|:-----:| | ||
| 1x (x720, **default**) | 1 | | ||
| 2x (x1440) | 2 | | ||
| 3x (x2160) | 3 | | ||
| 4x (x2880) | 4 | | ||
| 5x (x3600) | 5 | | ||
| 6x (x4320) | 6 | | ||
| 7x (x5040) | 7 | |
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<!--- This file is a snippet ---> | ||
|
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|**gpu** |**string**| | ||
|:------------------------------------|:--------:| | ||
| Any backend (*default, recommended*)| any | | ||
| Direct3D 12 | d3d12 | | ||
| Vulkan | vulkan | | ||
| Null (blank/nothing) | null | | ||
| **gpu** | **string** | | ||
|:-----------------------------------------|:----------:| | ||
| Any backend (**default**, *recommended*) | any | | ||
| Direct3D 12 | d3d12 | | ||
| Vulkan | vulkan | | ||
| Null (blank/nothing) | null | |
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