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Completely reworked css, migrating to sass added new action system added new glass powers the code is really ugly right now, so I think the next update needs to just de-spagetify everything update plans - clean code add see power menu add new powers add readme add credits add way to see powers while drafting
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12/3/2024 Changelog | ||
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I added new glass powers, which take one turn to cast. Currently, there are only 3: | ||
Sky - teleport 2 pieces | ||
Zero - kill 2 tiles | ||
Steel - have 3 pieces take any piece in front of them | ||
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I originally planned to only make 3, but since it ended up taking so long, I need | ||
to add more to get my money's worth. I created an action system, which is currently | ||
only used by the glass system. I think I want these actions to become the future | ||
of the game, since they are fun. Glass and capitalism are the start of these powers. |
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<meta charset="UTF-8"/> | ||
<meta content="width=device-width, initial-scale=1" name="viewport"/> | ||
<title>SuperChess</title> | ||
<link href="styles.css" rel="stylesheet" type="text/css"> | ||
<link href="./main.css" rel="stylesheet" type="text/css"> | ||
<script src="https://unpkg.com/[email protected]/dist/peerjs.min.js"></script> | ||
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</head> | ||
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