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Make sure the plugin waits until all the plugins are fully initialized. #164

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@Kyrobi Kyrobi commented Sep 16, 2024

There is an issue where ARM tries to load before FastAsyncWorldEdit has fully initialized. When this happens, ARM no longer recognizes existing created shops.

There are issues where ARM will try to load before FastAsyncWorldEdit has fully initialized. When this happens, ARM will no longer recognized existing created shops.
We don't need to check the signs every tick. From my testing, 40 ticks is working without any issues.
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