This project is inspired by two games, the world-famous Wolfenstein 3D game, which was the first FPS ever, and Doom game that needs no further identification. It will enable you to explore ray-casting. Your goal will be to make a dynamic view inside a maze, in which you’ll have to find your way.
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A project about building a 3D game using C language, inspired by “DOOM” game.
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- C 88.4%
- C++ 9.6%
- Python 1.5%
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