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Releases: andrews05/EV-Nova-CE

EV Nova Community Edition r4

16 Oct 08:19
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Changes:

  • Image blitting has been reimplemented using GDI+, for improved quality and performance.
  • Map borders draw in a much larger area, supporting fullscreen map sizes up to 1920x1080.
  • Nebula image selection prefers larger images over smaller ones, for improved display quality.
  • The hotkey for "x2" mode can be overridden in the ddraw.ini file.
  • Game icon has been replaced with the higher-quality version from Mac Nova.
  • Improved support for odd-width resolutions, no longer leaving a blank column on the right.
  • Improved support for loading data files from alternative locations with new .nplay files.
  • ddraw dll override will be automatically enabled when running in wine.

EV Nova Community Edition r3

15 Mar 05:10
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Changes:

  • The app path is written to the registry, allowing scripts etc to locate the exe.
  • The game will look for its Files, Plug-ins & Pilots in the "current directory", to facilitate running total conversions.
  • Hyperspace Effects preference is now visible and will disable the white flash when turned off.
  • Pilot files are no longer encrypted.
  • New custom debug-mode functions added to execute NCB strings.

EV Nova Community Edition r2

22 Jan 06:14
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Changes:

  • Greatly improved the UI scaling feature, which now also scales the status bar.
  • Added support for enabling the built-in debug mode.
  • 'ppat' decoder rewritten to support lower bit depths as used in EVC/EVO.
  • Added fix for poor quality Mission BBS title rendering in Wine.
  • Increased the particle cap.
  • Improved handling of windowed checkbox in prefs.
  • CE version is displayed in the lower left corner on the main menu.
  • Included Charcoal font file for button text.

EV Nova Community Edition r1

13 Nov 08:24
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