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Simplify creating islands #23

Merged
merged 2 commits into from
Oct 19, 2023
Merged

Simplify creating islands #23

merged 2 commits into from
Oct 19, 2023

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andriyDev
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Now islands don't need to care about what they're "responsible" for. We also don't need to specify the linkable_distance_to_region_edge per island - we can do it once for the entire Archipelago (which makes more sense).

This will make it more convenient to add new fields to NavigationData.
I realized I don't think region bounds are necessary at all and just make everything more complicated. Instead we can just fuse any boundary edges of nav meshes that are close enough to each other.
@andriyDev andriyDev merged commit d059967 into main Oct 19, 2023
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@andriyDev andriyDev deleted the better-islands branch October 19, 2023 05:57
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