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fix(deps): add crypto for address verification
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atticusofsparta committed Nov 22, 2024
1 parent 8833fe6 commit 0da9dc4
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1 change: 1 addition & 0 deletions .luacheckrc
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@@ -1,6 +1,7 @@
allow_defined = true
exclude_files = {
"dist/",
"src/common/crypto"
}
globals = {
"Handlers",
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8 changes: 8 additions & 0 deletions src/common/crypto/cipher/init.lua
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local issac = require(".crypto.cipher.issac")

local cipher = {
_version = "0.0.1",
issac = issac,
}

return cipher
204 changes: 204 additions & 0 deletions src/common/crypto/cipher/issac.lua
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local Hex = require(".crypto.util.hex");

-- External Results
local randRsl = {};
local randCnt = 0;

-- Internal State
local mm = {};
local aa,bb,cc = 0,0,0;

-- Cap to maintain 32 bit maths
local cap = 0x100000000;

-- CipherMode
local ENCRYPT = 1;
local DECRYPT = 2;

local function isaac()
cc = ( cc + 1 ) % cap; -- cc just gets incremented once per 256 results
bb = ( bb + cc ) % cap; -- then combined with bb

for i = 0,255 do
local x = mm[i];
local y;
local imod = i % 4;
if imod == 0 then aa = aa ~ (aa << 13);
elseif imod == 1 then aa = aa ~ (aa >> 6);
elseif imod == 2 then aa = aa ~ (aa << 2);
elseif imod == 3 then aa = aa ~ (aa >> 16);
end
aa = ( mm[(i+128)%256] + aa ) % cap;
y = ( mm[(x>>2) % 256] + aa + bb ) % cap;
mm[i] = y;
bb = ( mm[(y>>10)%256] + x ) % cap;
randRsl[i] = bb;
end

randCnt = 0; -- Prepare to use the first set of results.

end

local function mix(a)
a[0] = ( a[0] ~ ( a[1] << 11 ) ) % cap; a[3] = ( a[3] + a[0] ) % cap; a[1] = ( a[1] + a[2] ) % cap;
a[1] = ( a[1] ~ ( a[2] >> 2 ) ) % cap; a[4] = ( a[4] + a[1] ) % cap; a[2] = ( a[2] + a[3] ) % cap;
a[2] = ( a[2] ~ ( a[3] << 8 ) ) % cap; a[5] = ( a[5] + a[2] ) % cap; a[3] = ( a[3] + a[4] ) % cap;
a[3] = ( a[3] ~ ( a[4] >> 16 ) ) % cap; a[6] = ( a[6] + a[3] ) % cap; a[4] = ( a[4] + a[5] ) % cap;
a[4] = ( a[4] ~ ( a[5] << 10 ) ) % cap; a[7] = ( a[7] + a[4] ) % cap; a[5] = ( a[5] + a[6] ) % cap;
a[5] = ( a[5] ~ ( a[6] >> 4 ) ) % cap; a[0] = ( a[0] + a[5] ) % cap; a[6] = ( a[6] + a[7] ) % cap;
a[6] = ( a[6] ~ ( a[7] << 8 ) ) % cap; a[1] = ( a[1] + a[6] ) % cap; a[7] = ( a[7] + a[0] ) % cap;
a[7] = ( a[7] ~ ( a[0] >> 9 ) ) % cap; a[2] = ( a[2] + a[7] ) % cap; a[0] = ( a[0] + a[1] ) % cap;
end

local function randInit(flag)

-- The golden ratio in 32 bit
-- math.floor((((math.sqrt(5)+1)/2)%1)*2^32) == 2654435769 == 0x9e3779b9
local a = { [0] = 0x9e3779b9, 0x9e3779b9, 0x9e3779b9, 0x9e3779b9, 0x9e3779b9, 0x9e3779b9, 0x9e3779b9, 0x9e3779b9, };

aa,bb,cc = 0,0,0;

for i = 1,4 do mix(a) end -- Scramble it.

for i = 0,255,8 do -- Fill in mm[] with messy stuff.
if flag then -- Use all the information in the seed.
for j = 0,7 do
a[j] = ( a[j] + randRsl[i+j] ) % cap;
end
end
mix(a);
for j = 0,7 do
mm[i+j] = a[j];
end
end

if flag then
-- Do a second pass to make all of the seed affect all of mm.
for i = 0,255,8 do
for j = 0,7 do
a[j] = ( a[j] + mm[i+j] ) % cap;
end
mix(a);
for j = 0,7 do
mm[i+j] = a[j];
end
end
end

isaac(); -- Fill in the first set of results.
randCnt = 0; -- Prepare to use the first set of results.

end

--- Seeds the ISAAC random number generator with the given seed.
--- @param seed string - The seed to use for the random number generator.
--- @param flag? boolean - Whether to use all the information in the seed. Defaults to true.
local function seedIsaac(seed, flag)
local seedLength = #seed;
for i = 0,255 do mm[i] = 0; end
for i = 0,255 do randRsl[i] = seed:byte(i+1,i+1) or 0; end
randInit(flag);
end

--- Retrieves a random number from the ISAAC random number generator
--- @return number: The random number
local function getRandom()
local result = randRsl[randCnt];
randCnt = randCnt + 1;
if randCnt > 255 then
isaac();
randCnt = 0;
end
return result;
end

--- Get a random 32-bit value within the specified range.
--- @param min? number (optional) - The minimum value of the range. Defaults to 0.
--- @param max? number (optional) - The maximum value of the range. Defaults to 2^31-1.
--- @param seed? string (optional) - The seed to use for the random number generator.
--- @return number: The random 32-bit value within the specified range.
local function random(min, max, seed)
local min = min or 0;
local max = max or 2^31-1;
if seed then
seedIsaac(seed, true);
else
seedIsaac(tostring(math.random(2^31-1)), false);
end
return (getRandom() % (max - min + 1)) + min;
end


--- Get a random character in printable ASCII range.
--- @return number: The random character [32, 126].
local function getRandomChar()
return getRandom() % 95 + 32;
end

-- Caesar-shift a character <shift> places: Generalized Vigenere
local function caesar(m, ch, shift, modulo, start)
local n
local si = 1
if m == DECRYPT then shift = shift*-1 ; end
n = (ch - start) + shift;
if n < 0 then si,n = -1,n*-1 ; end
n = ( n % modulo ) * si;
if n < 0 then n = n + modulo ; end
return start + n;
end

--- Encrypts a message using the ISSAC cipher algorithm.
--- @param msg string - The message to be encrypted.
--- @param key string - The key used for encryption.
--- @returns table - A table containing the encrypted message in bytes, string, and hex formats.
local function encrypt(msg, key)
seedIsaac(key, true);
local msgLength = #msg;
local destination = {};

for i = 1, msgLength do
destination[i] = string.char(caesar(1, msg:byte(i, i), getRandomChar(), 95, 32));
end

local encrypted = destination

local public = {}
public.asBytes = function()
return encrypted
end

public.asString = function()
return table.concat(encrypted)
end

public.asHex = function()
return Hex.stringToHex(table.concat(encrypted))
end

return public
end

--- Decrypts an encrypted message using the ISSAC cipher algorithm.
--- @param encrypted string - The encrypted message to be decrypted.
--- @param key string - The key used for encryption.
--- @returns string - The decrypted message.
local function decrypt(encrypted, key)
seedIsaac(key, true);
local msgLength = #encrypted;
local destination = {};

for i = 1, msgLength do
destination[i] = string.char(caesar(2, encrypted:byte(i, i), getRandomChar(), 95, 32));
end

return table.concat(destination);
end

return {
seedIsaac = seedIsaac,
getRandomChar = getRandomChar,
random = random,
getRandom = getRandom,
encrypt = encrypt,
decrypt = decrypt
}
10 changes: 10 additions & 0 deletions src/common/crypto/digest/init.lua
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local SHA2_256 = require(".crypto.digest.sha2_256")
local SHA3 = require(".crypto.digest.sha3")

local digest = {
_version = "0.0.1",
sha2_256 = SHA2_256.sha2_256,
keccak256 = SHA3.keccak256,
}

return digest
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