The sound waves are so wavy!
Library for asynchronous cross-platform real-time audio recording & playback. This library is great for if you need low-latency sound effects in video games, if you're making a multi-media player, Digital Audio Workstation, or building a synthesizer; anything that needs access to speakers or microphones.
Check out the documentation for examples.
Wavy targets all platforms that can run Rust.
- Linux/Android Untested (Using ALSA C Library)
- Web (Using JavaScript's Web Audio API)
- MacOS/iOS WIP (Using AudioQueue C Library)
- Windows Planned Next, after MacOS
Licensed under any of
- Apache License, Version 2.0, (LICENSE_APACHE_2_0.txt or https://www.apache.org/licenses/LICENSE-2.0)
- Boost Software License, Version 1.0, (LICENSE_BOOST_1_0.txt or https://www.boost.org/LICENSE_1_0.txt)
- MIT License, (LICENSE_MIT.txt or https://mit-license.org/)
at your option.
Unless you explicitly state otherwise, any contribution intentionally submitted for inclusion in the work by you, as defined in the Apache-2.0 license, shall be licensed as described above, without any additional terms or conditions.
If you want help using or contributing to this library, feel free to send me an email at [email protected].