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DracoUnity 1.1.0

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@atteneder atteneder released this 25 Oct 00:22

Changed

  • Assume Draco mesh to be right-handed Y-up coordinates and convert the to Unity's left-handed Y-up by flipping the Z-axis.
  • Unity 2018.2 backwards compatibility

Fixed

  • Reference assembly definition by name instead of GUID to avoid package import errors