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Releases: atteneder/DracoUnity

DracoUnity 1.3.0

25 Oct 01:47
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Added

  • Support for bone weights and joints by providing attribute IDs. Needed for glTF skinning.

DracoUnity 1.2.0

25 Oct 00:43
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Changed

  • Performance improvement: CreateMesh does not calculate missing normals or tangents anymore. Instead it provides its caller with all info necessary to decide for itself, if calculations are needed.

DracoUnity 1.1.2

25 Oct 00:33
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Fixed

  • Removed in-Editor error by adding missing Profiler.EndSample call

DracoUnity 1.1.0

25 Oct 00:22
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Changed

  • Assume Draco mesh to be right-handed Y-up coordinates and convert the to Unity's left-handed Y-up by flipping the Z-axis.
  • Unity 2018.2 backwards compatibility

Fixed

  • Reference assembly definition by name instead of GUID to avoid package import errors