Releases: atteneder/DracoUnity
Releases · atteneder/DracoUnity
DracoUnity 1.3.0
Added
- Support for bone weights and joints by providing attribute IDs. Needed for glTF skinning.
DracoUnity 1.2.0
Changed
- Performance improvement: CreateMesh does not calculate missing normals or tangents anymore. Instead it provides its caller with all info necessary to decide for itself, if calculations are needed.
DracoUnity 1.1.2
Fixed
- Removed in-Editor error by adding missing Profiler.EndSample call
DracoUnity 1.1.0
Changed
- Assume Draco mesh to be right-handed Y-up coordinates and convert the to Unity's left-handed Y-up by flipping the Z-axis.
- Unity 2018.2 backwards compatibility
Fixed
- Reference assembly definition by name instead of GUID to avoid package import errors