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Marble and Speckle procedurals plus minor fixes
Adding Marble and Speckle nodedefs and nodegraphs. This includes a small utility node called util_specklenoise. Note that this is classified as an utility node rather than a new noise because it's just an existing noise with some multiply and range adjustments that is re-used multiple times in Marble and Speckle. It has no real use outside of that. Couple of more fixes 1) The legacy_noise procedural transform order has changed. Now rotate is execute before translate. (small node connection changes from line 440 to 510 in nodegraph file) 2) Small formatting/space changes to legacy_noise nodedef. (line 69 to 80)
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