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Initial graph implementation of ramp node (AcademySoftwareFoundation#…
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…1884)

This change includes the ramp nodedef, ramp gradient nodedef and subsequent nodegraph implementations for these two nodedefs. The ramp node includes support for both linear, smoothstep and step interpolation. The ramp also supports up to 10 control points and the following ramp types: standard, radial, circular and box.
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feldstj authored Dec 11, 2024
1 parent d075eb2 commit ce1168a
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49 changes: 49 additions & 0 deletions libraries/stdlib/stdlib_defs.mtlx
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<output name="out" type="filename" default="" />
</nodedef>

<!--
Node: <ramp>
A ramp that supports up to 10 control points.
-->
<nodedef name="ND_ramp" node="ramp" nodegroup="procedural2d">
<input name="texcoord" type="vector2" defaultgeomprop="UV0" />
<input name="type" type="integer" value="0" enum="standard,radial,circular,box" enumvalues="0,1,2,3" />
<input name="interpolation" type="integer" value="1" enum="linear,smooth,step" enumvalues="0,1,2" />
<input name="num_intervals" type="integer" value="2" uimin="2" uimax="10" />
<input name="interval1" type="float" value="0" uimin="0" uimax="1" />
<input name="color1" type="color4" value="0,0,0,1" uimin="0,0,0,0" uimax="1,1,1,1" />
<input name="interval2" type="float" value="1" uimin="0" uimax="1" />
<input name="color2" type="color4" value="1,1,1,1" uimin="0,0,0,0" uimax="1,1,1,1" />
<input name="interval3" type="float" value="1" uimin="0" uimax="1" />
<input name="color3" type="color4" value="1,1,1,1" uimin="0,0,0,0" uimax="1,1,1,1" />
<input name="interval4" type="float" value="1" uimin="0" uimax="1" />
<input name="color4" type="color4" value="1,1,1,1" uimin="0,0,0,0" uimax="1,1,1,1" />
<input name="interval5" type="float" value="1" uimin="0" uimax="1" />
<input name="color5" type="color4" value="1,1,1,1" uimin="0,0,0,0" uimax="1,1,1,1" />
<input name="interval6" type="float" value="1" uimin="0" uimax="1" />
<input name="color6" type="color4" value="1,1,1,1" uimin="0,0,0,0" uimax="1,1,1,1" />
<input name="interval7" type="float" value="1" uimin="0" uimax="1" />
<input name="color7" type="color4" value="1,1,1,1" uimin="0,0,0,0" uimax="1,1,1,1" />
<input name="interval8" type="float" value="1" uimin="0" uimax="1" />
<input name="color8" type="color4" value="1,1,1,1" uimin="0,0,0,0" uimax="1,1,1,1" />
<input name="interval9" type="float" value="1" uimin="0" uimax="1" />
<input name="color9" type="color4" value="1,1,1,1" uimin="0,0,0,0" uimax="1,1,1,1" />
<input name="interval10" type="float" value="1" uimin="0" uimax="1" />
<input name="color10" type="color4" value="1,1,1,1" uimin="0,0,0,0" uimax="1,1,1,1" />
<output name="out" type="color4" />
</nodedef>

<!--
Node <ramp_gradient>
A helper node that handles a single control point within a <ramp>.
-->
<nodedef name="ND_ramp_gradient" node="ramp_gradient" nodegroup="procedural2d">
<input name="x" type="float" value="0" uimin="0" uimax="1" />
<input name="interval1" type="float" value="0" uimin="0" uimax="1" />
<input name="interval2" type="float" value="1" uimin="0" uimax="1" />
<input name="color1" type="color4" value="0,0,0,1" uimin="0,0,0,0" uimax="1,1,1,1" />
<input name="color2" type="color4" value="1,1,1,1" uimin="0,0,0,0" uimax="1,1,1,1" />
<input name="interpolation" type="integer" value="1" enum="linear,smooth,step" enumvalues="0,1,2" />
<input name="prev_color" type="color4" value="0,0,0,1" uimin="0,0,0,0" uimax="1,1,1,1" />
<input name="interval_num" type="integer" value="1" />
<input name="num_intervals" type="integer" value="2" />
<output name="out" type="color4" />
</nodedef>

<!--
Node: <ramplr>
A left-to-right bilinear value ramp.
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221 changes: 221 additions & 0 deletions libraries/stdlib/stdlib_ng.mtlx
Original file line number Diff line number Diff line change
Expand Up @@ -1130,6 +1130,168 @@
<!-- Procedural nodes -->
<!-- ======================================================================== -->

<!--
Node: <ramp>
A ramp that supports up to 10 control points.
-->
<nodegraph name="NG_ramp" nodedef="ND_ramp">
<separate2 name="separate1" type="multioutput" nodedef="ND_separate2_vector2">
<input name="in" type="vector2" interfacename="texcoord" />
</separate2>
<ramp_gradient name="ramp_gradient1" type="color4" nodedef="ND_ramp_gradient">
<input name="interpolation" type="integer" interfacename="interpolation" />
<input name="num_intervals" type="integer" interfacename="num_intervals" />
<input name="interval_num" type="integer" value="1" />
<input name="interval1" type="float" interfacename="interval1" />
<input name="interval2" type="float" interfacename="interval2" />
<input name="color1" type="color4" interfacename="color1" />
<input name="prev_color" type="color4" interfacename="color1" />
<input name="color2" type="color4" interfacename="color2" />
<input name="x" type="float" nodename="ramp_type_selector" />
</ramp_gradient>
<ramp_gradient name="ramp_gradient2" type="color4" nodedef="ND_ramp_gradient">
<input name="prev_color" type="color4" nodename="ramp_gradient1" />
<input name="interpolation" type="integer" interfacename="interpolation" />
<input name="interval_num" type="integer" value="2" />
<input name="num_intervals" type="integer" interfacename="num_intervals" />
<input name="interval1" type="float" interfacename="interval2" />
<input name="interval2" type="float" interfacename="interval3" />
<input name="color1" type="color4" interfacename="color2" />
<input name="color2" type="color4" interfacename="color3" />
<input name="x" type="float" nodename="ramp_type_selector" />
</ramp_gradient>
<ramp_gradient name="ramp_gradient3" type="color4" nodedef="ND_ramp_gradient">
<input name="prev_color" type="color4" nodename="ramp_gradient2" />
<input name="interpolation" type="integer" interfacename="interpolation" />
<input name="interval_num" type="integer" value="3" />
<input name="num_intervals" type="integer" interfacename="num_intervals" />
<input name="interval1" type="float" interfacename="interval3" />
<input name="interval2" type="float" interfacename="interval4" />
<input name="color1" type="color4" interfacename="color3" />
<input name="color2" type="color4" interfacename="color4" />
<input name="x" type="float" nodename="ramp_type_selector" />
</ramp_gradient>
<ramp_gradient name="ramp_gradient4" type="color4" nodedef="ND_ramp_gradient">
<input name="prev_color" type="color4" nodename="ramp_gradient3" />
<input name="interpolation" type="integer" interfacename="interpolation" />
<input name="interval_num" type="integer" value="4" />
<input name="num_intervals" type="integer" interfacename="num_intervals" />
<input name="interval1" type="float" interfacename="interval4" />
<input name="interval2" type="float" interfacename="interval5" />
<input name="color1" type="color4" interfacename="color4" />
<input name="color2" type="color4" interfacename="color5" />
<input name="x" type="float" nodename="ramp_type_selector" />
</ramp_gradient>
<ramp_gradient name="ramp_gradient5" type="color4" nodedef="ND_ramp_gradient">
<input name="prev_color" type="color4" nodename="ramp_gradient4" />
<input name="interpolation" type="integer" interfacename="interpolation" />
<input name="interval_num" type="integer" value="5" />
<input name="num_intervals" type="integer" interfacename="num_intervals" />
<input name="interval1" type="float" interfacename="interval5" />
<input name="interval2" type="float" interfacename="interval6" />
<input name="color1" type="color4" interfacename="color5" />
<input name="color2" type="color4" interfacename="color6" />
<input name="x" type="float" nodename="ramp_type_selector" />
</ramp_gradient>
<ramp_gradient name="ramp_gradient6" type="color4" nodedef="ND_ramp_gradient">
<input name="interpolation" type="integer" interfacename="interpolation" />
<input name="prev_color" type="color4" nodename="ramp_gradient5" />
<input name="interval_num" type="integer" value="6" />
<input name="num_intervals" type="integer" interfacename="num_intervals" />
<input name="interval1" type="float" interfacename="interval6" />
<input name="interval2" type="float" interfacename="interval7" />
<input name="color1" type="color4" interfacename="color6" />
<input name="color2" type="color4" interfacename="color7" />
<input name="x" type="float" nodename="ramp_type_selector" />
</ramp_gradient>
<ramp_gradient name="ramp_gradient7" type="color4" nodedef="ND_ramp_gradient">
<input name="prev_color" type="color4" nodename="ramp_gradient6" />
<input name="interpolation" type="integer" interfacename="interpolation" />
<input name="interval_num" type="integer" value="7" />
<input name="num_intervals" type="integer" interfacename="num_intervals" />
<input name="interval1" type="float" interfacename="interval7" />
<input name="interval2" type="float" interfacename="interval8" />
<input name="color1" type="color4" interfacename="color7" />
<input name="color2" type="color4" interfacename="color8" />
<input name="x" type="float" nodename="ramp_type_selector" />
</ramp_gradient>
<ramp_gradient name="ramp_gradient8" type="color4" nodedef="ND_ramp_gradient">
<input name="interpolation" type="integer" interfacename="interpolation" />
<input name="prev_color" type="color4" nodename="ramp_gradient7" />
<input name="interval_num" type="integer" value="8" />
<input name="num_intervals" type="integer" interfacename="num_intervals" />
<input name="interval1" type="float" interfacename="interval8" />
<input name="interval2" type="float" interfacename="interval9" />
<input name="color1" type="color4" interfacename="color8" />
<input name="color2" type="color4" interfacename="color9" />
<input name="x" type="float" nodename="ramp_type_selector" />
</ramp_gradient>
<ramp_gradient name="ramp_gradient9" type="color4" nodedef="ND_ramp_gradient">
<input name="interpolation" type="integer" interfacename="interpolation" />
<input name="prev_color" type="color4" nodename="ramp_gradient8" />
<input name="interval_num" type="integer" value="9" />
<input name="num_intervals" type="integer" interfacename="num_intervals" />
<input name="interval1" type="float" interfacename="interval9" />
<input name="interval2" type="float" interfacename="interval10" />
<input name="color1" type="color4" interfacename="color9" />
<input name="color2" type="color4" interfacename="color10" />
<input name="x" type="float" nodename="ramp_type_selector" />
</ramp_gradient>
<switch name="ramp_type_selector" type="float" nodedef="ND_switch_floatI">
<input name="which" type="integer" interfacename="type" />
<input name="in1" type="float" nodename="separate1" output="outx" />
<input name="in2" type="float" nodename="radial_add" />
<input name="in3" type="float" nodename="circular_magnitude" />
<input name="in4" type="float" nodename="box_ifgreater" />
</switch>
<multiply name="box_multiply" type="vector2" nodedef="ND_multiply_vector2FA">
<input name="in1" type="vector2" nodename="box_absval" />
<input name="in2" type="float" value="2" />
</multiply>
<ifgreater name="box_ifgreater" type="float" nodedef="ND_ifgreater_float">
<input name="value1" type="float" nodename="separate6" output="outx" />
<input name="value2" type="float" nodename="separate6" output="outy" />
<input name="in1" type="float" nodename="separate7" output="outx" />
<input name="in2" type="float" nodename="separate7" output="outy" />
</ifgreater>
<absval name="box_absval" type="vector2" nodedef="ND_absval_vector2">
<input name="in" type="vector2" nodename="subtract_half" />
</absval>
<separate2 name="separate7" type="multioutput" nodedef="ND_separate2_vector2">
<input name="in" type="vector2" nodename="box_multiply" />
</separate2>
<separate2 name="separate6" type="multioutput" nodedef="ND_separate2_vector2">
<input name="in" type="vector2" nodename="box_absval" />
</separate2>
<atan2 name="radial_atan2" type="float" nodedef="ND_atan2_float">
<input name="inx" type="float" nodename="separate9" output="outy" />
<input name="iny" type="float" nodename="separate9" output="outx" />
</atan2>
<divide name="radial_divide" type="float" nodedef="ND_divide_float">
<input name="in1" type="float" nodename="radial_atan2" />
<input name="in2" type="float" value="6.28319" />
</divide>
<add name="radial_add" type="float" nodedef="ND_add_float">
<input name="in1" type="float" nodename="radial_divide" />
<input name="in2" type="float" value="0.5" />
</add>
<multiply name="circular_multiply" type="vector2" nodedef="ND_multiply_vector2FA">
<input name="in1" type="vector2" nodename="subtract_half" />
<input name="in2" type="float" value="1.414" />
</multiply>
<magnitude name="circular_magnitude" type="float" nodedef="ND_magnitude_vector2">
<input name="in" type="vector2" nodename="circular_multiply" />
</magnitude>
<subtract name="subtract_half" type="vector2" nodedef="ND_subtract_vector2FA">
<input name="in1" type="vector2" interfacename="texcoord" />
<input name="in2" type="float" value="0.5" />
</subtract>
<separate2 name="separate9" type="multioutput" nodedef="ND_separate2_vector2">
<input name="in" type="vector2" nodename="subtract_half" />
</separate2>
<output name="out" type="color4" nodename="ramp_gradient9" />
</nodegraph>

<!--
Node: <ramp4>
A 4-corner bilinear value ramp.
Expand Down Expand Up @@ -1309,6 +1471,65 @@
<output name="out" type="vector4" nodename="N_mix_vector4" />
</nodegraph>

<!--
Node <ramp_gradient>
A helper node that handles a single control point within a <ramp>.
-->
<nodegraph name="NG_ramp_gradient" nodedef="ND_ramp_gradient">
<clamp name="linear_clamp" type="float" nodedef="ND_clamp_float">
<input name="in" type="float" interfacename="x" />
<input name="low" type="float" interfacename="interval1" />
<input name="high" type="float" interfacename="interval2" />
</clamp>
<remap name="linear_remap" type="float" nodedef="ND_remap_float">
<input name="in" type="float" nodename="linear_clamp" />
<input name="inlow" type="float" interfacename="interval1" />
<input name="inhigh" type="float" interfacename="interval2" />
<input name="outlow" type="float" value="0" />
<input name="outhigh" type="float" value="1" />
</remap>
<smoothstep name="smoothstep" type="float" nodedef="ND_smoothstep_float">
<input name="in" type="float" interfacename="x" />
<input name="low" type="float" interfacename="interval1" />
<input name="high" type="float" interfacename="interval2" />
</smoothstep>
<switch name="interpolation_selector" type="float" nodedef="ND_switch_floatI">
<input name="which" type="integer" interfacename="interpolation" />
<input name="in1" type="float" nodename="linear_remap" />
<input name="in2" type="float" nodename="smoothstep" />
</switch>
<mix name="mix3" type="color4" nodedef="ND_mix_color4">
<input name="fg" type="color4" interfacename="color2" />
<input name="bg" type="color4" interfacename="color1" />
<input name="mix" type="float" nodename="interpolation_selector" />
</mix>
<ifgreater name="step_ifgreater" type="color4" nodedef="ND_ifgreater_color4">
<input name="value2" type="float" interfacename="x" />
<input name="in1" type="color4" interfacename="color1" />
<input name="in2" type="color4" interfacename="color2" />
<input name="value1" type="float" interfacename="interval2" />
</ifgreater>
<switch name="interpolation_selector2" type="color4" nodedef="ND_switch_color4I">
<input name="in1" type="color4" nodename="mix3" />
<input name="in2" type="color4" nodename="mix3" />
<input name="which" type="integer" interfacename="interpolation" />
<input name="in3" type="color4" nodename="step_ifgreater" />
</switch>
<ifgreater name="ifgreater3" type="color4" nodedef="ND_ifgreater_color4">
<input name="value1" type="float" interfacename="x" />
<input name="value2" type="float" interfacename="interval1" />
<input name="in1" type="color4" nodename="interpolation_selector2" />
<input name="in2" type="color4" interfacename="prev_color" />
</ifgreater>
<ifgreater name="ifgreatereq1" type="color4" nodedef="ND_ifgreatereq_color4I">
<input name="value1" type="integer" interfacename="interval_num" />
<input name="value2" type="integer" interfacename="num_intervals" />
<input name="in1" type="color4" interfacename="prev_color" />
<input name="in2" type="color4" nodename="ifgreater3" />
</ifgreater>
<output name="out" type="color4" nodename="ifgreatereq1" />
</nodegraph>

<!--
Node: <noise2d>
-->
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