Minimum Viable Product
Past due by over 12 years
0% complete
The minimal interface necessary to answer our critical questions:
- Might people play a game like this?
- What might pique their interest? (Acquisition/Recruitment)
- What might maintain their focus? (Engagement/Retention, short-term)
- What might draw them back? (Engagement/Retention, long-term)
- Can we use a game like this to collect valuable (generalizable)…
The minimal interface necessary to answer our critical questions:
- Might people play a game like this?
- What might pique their interest? (Acquisition/Recruitment)
- What might maintain their focus? (Engagement/Retention, short-term)
- What might draw them back? (Engagement/Retention, long-term)
- Can we use a game like this to collect valuable (generalizable) data?
- How much data (from how diverse a set) can yield results out-of-domain?