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cainja committed Dec 20, 2024
1 parent 4e42528 commit 8c388ab
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2 changes: 1 addition & 1 deletion index.html

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182 changes: 110 additions & 72 deletions javadoc/arcade/patch/agent/cell/PatchCell.html

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18 changes: 9 additions & 9 deletions javadoc/arcade/patch/agent/cell/PatchCellCancer.html
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catch(err) {
}
//-->
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var tabs = {65535:["t0","All Methods"],1:["t1","Static Methods"],2:["t2","Instance Methods"],8:["t4","Concrete Methods"]};
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Expand Down Expand Up @@ -180,7 +180,7 @@ <h3>Field Summary</h3>
<!-- -->
</a>
<h3>Fields inherited from class&nbsp;arcade.patch.agent.cell.<a href="PatchCell.html" title="class in arcade.patch.agent.cell">PatchCell</a></h3>
<code><a href="PatchCell.html#age">age</a>, <a href="PatchCell.html#apoptosisAge">apoptosisAge</a>, <a href="PatchCell.html#criticalHeight">criticalHeight</a>, <a href="PatchCell.html#criticalVolume">criticalVolume</a>, <a href="PatchCell.html#divisions">divisions</a>, <a href="PatchCell.html#height">height</a>, <a href="PatchCell.html#id">id</a>, <a href="PatchCell.html#links">links</a>, <a href="PatchCell.html#location">location</a>, <a href="PatchCell.html#module">module</a>, <a href="PatchCell.html#parameters">parameters</a>, <a href="PatchCell.html#parent">parent</a>, <a href="PatchCell.html#pop">pop</a>, <a href="PatchCell.html#processes">processes</a>, <a href="PatchCell.html#state">state</a>, <a href="PatchCell.html#stopper">stopper</a>, <a href="PatchCell.html#volume">volume</a></code></li>
<code><a href="PatchCell.html#age">age</a>, <a href="PatchCell.html#apoptosisAge">apoptosisAge</a>, <a href="PatchCell.html#criticalHeight">criticalHeight</a>, <a href="PatchCell.html#criticalVolume">criticalVolume</a>, <a href="PatchCell.html#divisions">divisions</a>, <a href="PatchCell.html#height">height</a>, <a href="PatchCell.html#id">id</a>, <a href="PatchCell.html#links">links</a>, <a href="PatchCell.html#location">location</a>, <a href="PatchCell.html#maxDensity">maxDensity</a>, <a href="PatchCell.html#module">module</a>, <a href="PatchCell.html#parameters">parameters</a>, <a href="PatchCell.html#parent">parent</a>, <a href="PatchCell.html#pop">pop</a>, <a href="PatchCell.html#processes">processes</a>, <a href="PatchCell.html#state">state</a>, <a href="PatchCell.html#stopper">stopper</a>, <a href="PatchCell.html#volume">volume</a></code></li>
</ul>
</li>
</ul>
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</a>
<h3>Method Summary</h3>
<table class="memberSummary">
<caption><span id="t0" class="activeTableTab"><span>All Methods</span><span class="tabEnd">&nbsp;</span></span><span id="t1" class="tableTab"><span><a href="javascript:show(1);">Static Methods</a></span><span class="tabEnd">&nbsp;</span></span><span id="t2" class="tableTab"><span><a href="javascript:show(2);">Instance Methods</a></span><span class="tabEnd">&nbsp;</span></span><span id="t4" class="tableTab"><span><a href="javascript:show(8);">Concrete Methods</a></span><span class="tabEnd">&nbsp;</span></span></caption>
<caption><span id="t0" class="activeTableTab"><span>All Methods</span><span class="tabEnd">&nbsp;</span></span><span id="t2" class="tableTab"><span><a href="javascript:show(2);">Instance Methods</a></span><span class="tabEnd">&nbsp;</span></span><span id="t4" class="tableTab"><span><a href="javascript:show(8);">Concrete Methods</a></span><span class="tabEnd">&nbsp;</span></span></caption>
<tr>
<th class="colFirst" scope="col">Modifier and Type</th>
<th class="colSecond" scope="col">Method</th>
<th class="colLast" scope="col">Description</th>
</tr>
<tr id="i0" class="altColor">
<td class="colFirst"><code>private static void</code></td>
<td class="colFirst"><code>private void</code></td>
<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#checkNeighborhood(sim.engine.SimState,arcade.patch.agent.cell.PatchCell)">checkNeighborhood</a></span>&#8203;(sim.engine.SimState&nbsp;simstate,
<a href="PatchCell.html" title="class in arcade.patch.agent.cell">PatchCell</a>&nbsp;cell)</code></th>
<td class="colLast">
Expand All @@ -260,7 +260,7 @@ <h3>Method Summary</h3>
<!-- -->
</a>
<h3>Methods inherited from class&nbsp;arcade.patch.agent.cell.<a href="PatchCell.html" title="class in arcade.patch.agent.cell">PatchCell</a></h3>
<code><a href="PatchCell.html#addCycle(int)">addCycle</a>, <a href="PatchCell.html#calculateTotalVolume(sim.util.Bag)">calculateTotalVolume</a>, <a href="PatchCell.html#convert()">convert</a>, <a href="PatchCell.html#findFreeLocations(arcade.core.sim.Simulation,arcade.patch.env.location.PatchLocation,double,double)">findFreeLocations</a>, <a href="PatchCell.html#getAge()">getAge</a>, <a href="PatchCell.html#getCriticalHeight()">getCriticalHeight</a>, <a href="PatchCell.html#getCriticalVolume()">getCriticalVolume</a>, <a href="PatchCell.html#getCycles()">getCycles</a>, <a href="PatchCell.html#getDivisions()">getDivisions</a>, <a href="PatchCell.html#getEnergy()">getEnergy</a>, <a href="PatchCell.html#getHeight()">getHeight</a>, <a href="PatchCell.html#getID()">getID</a>, <a href="PatchCell.html#getLocation()">getLocation</a>, <a href="PatchCell.html#getModule()">getModule</a>, <a href="PatchCell.html#getParameters()">getParameters</a>, <a href="PatchCell.html#getParent()">getParent</a>, <a href="PatchCell.html#getPop()">getPop</a>, <a href="PatchCell.html#getProcess(arcade.core.agent.process.ProcessDomain)">getProcess</a>, <a href="PatchCell.html#getState()">getState</a>, <a href="PatchCell.html#getVolume()">getVolume</a>, <a href="PatchCell.html#makeProcess(arcade.core.agent.process.ProcessDomain,java.lang.String)">makeProcess</a>, <a href="PatchCell.html#schedule(sim.engine.Schedule)">schedule</a>, <a href="PatchCell.html#selectBestLocation(arcade.core.sim.Simulation,arcade.patch.env.location.PatchLocation,double,double,ec.util.MersenneTwisterFast)">selectBestLocation</a>, <a href="PatchCell.html#setEnergy(double)">setEnergy</a>, <a href="PatchCell.html#setFlag(arcade.patch.util.PatchEnums.Flag)">setFlag</a>, <a href="PatchCell.html#setState(arcade.core.agent.cell.CellState)">setState</a>, <a href="PatchCell.html#setVolume(double)">setVolume</a>, <a href="PatchCell.html#stop()">stop</a></code></li>
<code><a href="PatchCell.html#addCycle(int)">addCycle</a>, <a href="PatchCell.html#calculateTotalVolume(sim.util.Bag)">calculateTotalVolume</a>, <a href="PatchCell.html#checkLocation(arcade.core.sim.Simulation,arcade.patch.env.location.PatchLocation,double,double,int,int)">checkLocation</a>, <a href="PatchCell.html#convert()">convert</a>, <a href="PatchCell.html#findFreeLocations(arcade.core.sim.Simulation)">findFreeLocations</a>, <a href="PatchCell.html#getAge()">getAge</a>, <a href="PatchCell.html#getCriticalHeight()">getCriticalHeight</a>, <a href="PatchCell.html#getCriticalVolume()">getCriticalVolume</a>, <a href="PatchCell.html#getCycles()">getCycles</a>, <a href="PatchCell.html#getDivisions()">getDivisions</a>, <a href="PatchCell.html#getEnergy()">getEnergy</a>, <a href="PatchCell.html#getHeight()">getHeight</a>, <a href="PatchCell.html#getID()">getID</a>, <a href="PatchCell.html#getLocation()">getLocation</a>, <a href="PatchCell.html#getModule()">getModule</a>, <a href="PatchCell.html#getParameters()">getParameters</a>, <a href="PatchCell.html#getParent()">getParent</a>, <a href="PatchCell.html#getPop()">getPop</a>, <a href="PatchCell.html#getProcess(arcade.core.agent.process.ProcessDomain)">getProcess</a>, <a href="PatchCell.html#getState()">getState</a>, <a href="PatchCell.html#getVolume()">getVolume</a>, <a href="PatchCell.html#makeProcess(arcade.core.agent.process.ProcessDomain,java.lang.String)">makeProcess</a>, <a href="PatchCell.html#schedule(sim.engine.Schedule)">schedule</a>, <a href="PatchCell.html#selectBestLocation(arcade.core.sim.Simulation,ec.util.MersenneTwisterFast)">selectBestLocation</a>, <a href="PatchCell.html#setEnergy(double)">setEnergy</a>, <a href="PatchCell.html#setFlag(arcade.patch.util.PatchEnums.Flag)">setFlag</a>, <a href="PatchCell.html#setState(arcade.core.agent.cell.CellState)">setState</a>, <a href="PatchCell.html#setVolume(double)">setVolume</a>, <a href="PatchCell.html#stop()">stop</a></code></li>
</ul>
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<ul class="blockListLast">
<li class="blockList">
<h4>checkNeighborhood</h4>
<pre class="methodSignature">private static&nbsp;void&nbsp;checkNeighborhood&#8203;(sim.engine.SimState&nbsp;simstate,
<a href="PatchCell.html" title="class in arcade.patch.agent.cell">PatchCell</a>&nbsp;cell)</pre>
<pre class="methodSignature">private&nbsp;void&nbsp;checkNeighborhood&#8203;(sim.engine.SimState&nbsp;simstate,
<a href="PatchCell.html" title="class in arcade.patch.agent.cell">PatchCell</a>&nbsp;cell)</pre>
<div class="block">Checks neighborhood for free locations.

<p>If there is at least one free location, cell state becomes undefined.</div>
<p>If there is at least one free location for proliferation, cell state becomes undefined.</div>
<dl>
<dt><span class="paramLabel">Parameters:</span></dt>
<dd><code>simstate</code> - the MASON simulation state</dd>
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4 changes: 2 additions & 2 deletions javadoc/arcade/patch/agent/cell/PatchCellCancerStem.html
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Expand Up @@ -183,7 +183,7 @@ <h3>Field Summary</h3>
<!-- -->
</a>
<h3>Fields inherited from class&nbsp;arcade.patch.agent.cell.<a href="PatchCell.html" title="class in arcade.patch.agent.cell">PatchCell</a></h3>
<code><a href="PatchCell.html#age">age</a>, <a href="PatchCell.html#apoptosisAge">apoptosisAge</a>, <a href="PatchCell.html#criticalHeight">criticalHeight</a>, <a href="PatchCell.html#criticalVolume">criticalVolume</a>, <a href="PatchCell.html#divisions">divisions</a>, <a href="PatchCell.html#height">height</a>, <a href="PatchCell.html#id">id</a>, <a href="PatchCell.html#links">links</a>, <a href="PatchCell.html#location">location</a>, <a href="PatchCell.html#module">module</a>, <a href="PatchCell.html#parameters">parameters</a>, <a href="PatchCell.html#parent">parent</a>, <a href="PatchCell.html#pop">pop</a>, <a href="PatchCell.html#processes">processes</a>, <a href="PatchCell.html#state">state</a>, <a href="PatchCell.html#stopper">stopper</a>, <a href="PatchCell.html#volume">volume</a></code></li>
<code><a href="PatchCell.html#age">age</a>, <a href="PatchCell.html#apoptosisAge">apoptosisAge</a>, <a href="PatchCell.html#criticalHeight">criticalHeight</a>, <a href="PatchCell.html#criticalVolume">criticalVolume</a>, <a href="PatchCell.html#divisions">divisions</a>, <a href="PatchCell.html#height">height</a>, <a href="PatchCell.html#id">id</a>, <a href="PatchCell.html#links">links</a>, <a href="PatchCell.html#location">location</a>, <a href="PatchCell.html#maxDensity">maxDensity</a>, <a href="PatchCell.html#module">module</a>, <a href="PatchCell.html#parameters">parameters</a>, <a href="PatchCell.html#parent">parent</a>, <a href="PatchCell.html#pop">pop</a>, <a href="PatchCell.html#processes">processes</a>, <a href="PatchCell.html#state">state</a>, <a href="PatchCell.html#stopper">stopper</a>, <a href="PatchCell.html#volume">volume</a></code></li>
</ul>
</li>
</ul>
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<!-- -->
</a>
<h3>Methods inherited from class&nbsp;arcade.patch.agent.cell.<a href="PatchCell.html" title="class in arcade.patch.agent.cell">PatchCell</a></h3>
<code><a href="PatchCell.html#addCycle(int)">addCycle</a>, <a href="PatchCell.html#calculateTotalVolume(sim.util.Bag)">calculateTotalVolume</a>, <a href="PatchCell.html#convert()">convert</a>, <a href="PatchCell.html#findFreeLocations(arcade.core.sim.Simulation,arcade.patch.env.location.PatchLocation,double,double)">findFreeLocations</a>, <a href="PatchCell.html#getAge()">getAge</a>, <a href="PatchCell.html#getCriticalHeight()">getCriticalHeight</a>, <a href="PatchCell.html#getCriticalVolume()">getCriticalVolume</a>, <a href="PatchCell.html#getCycles()">getCycles</a>, <a href="PatchCell.html#getDivisions()">getDivisions</a>, <a href="PatchCell.html#getEnergy()">getEnergy</a>, <a href="PatchCell.html#getHeight()">getHeight</a>, <a href="PatchCell.html#getID()">getID</a>, <a href="PatchCell.html#getLocation()">getLocation</a>, <a href="PatchCell.html#getModule()">getModule</a>, <a href="PatchCell.html#getParameters()">getParameters</a>, <a href="PatchCell.html#getParent()">getParent</a>, <a href="PatchCell.html#getPop()">getPop</a>, <a href="PatchCell.html#getProcess(arcade.core.agent.process.ProcessDomain)">getProcess</a>, <a href="PatchCell.html#getState()">getState</a>, <a href="PatchCell.html#getVolume()">getVolume</a>, <a href="PatchCell.html#makeProcess(arcade.core.agent.process.ProcessDomain,java.lang.String)">makeProcess</a>, <a href="PatchCell.html#schedule(sim.engine.Schedule)">schedule</a>, <a href="PatchCell.html#selectBestLocation(arcade.core.sim.Simulation,arcade.patch.env.location.PatchLocation,double,double,ec.util.MersenneTwisterFast)">selectBestLocation</a>, <a href="PatchCell.html#setEnergy(double)">setEnergy</a>, <a href="PatchCell.html#setFlag(arcade.patch.util.PatchEnums.Flag)">setFlag</a>, <a href="PatchCell.html#setState(arcade.core.agent.cell.CellState)">setState</a>, <a href="PatchCell.html#setVolume(double)">setVolume</a>, <a href="PatchCell.html#stop()">stop</a></code></li>
<code><a href="PatchCell.html#addCycle(int)">addCycle</a>, <a href="PatchCell.html#calculateTotalVolume(sim.util.Bag)">calculateTotalVolume</a>, <a href="PatchCell.html#checkLocation(arcade.core.sim.Simulation,arcade.patch.env.location.PatchLocation,double,double,int,int)">checkLocation</a>, <a href="PatchCell.html#convert()">convert</a>, <a href="PatchCell.html#findFreeLocations(arcade.core.sim.Simulation)">findFreeLocations</a>, <a href="PatchCell.html#getAge()">getAge</a>, <a href="PatchCell.html#getCriticalHeight()">getCriticalHeight</a>, <a href="PatchCell.html#getCriticalVolume()">getCriticalVolume</a>, <a href="PatchCell.html#getCycles()">getCycles</a>, <a href="PatchCell.html#getDivisions()">getDivisions</a>, <a href="PatchCell.html#getEnergy()">getEnergy</a>, <a href="PatchCell.html#getHeight()">getHeight</a>, <a href="PatchCell.html#getID()">getID</a>, <a href="PatchCell.html#getLocation()">getLocation</a>, <a href="PatchCell.html#getModule()">getModule</a>, <a href="PatchCell.html#getParameters()">getParameters</a>, <a href="PatchCell.html#getParent()">getParent</a>, <a href="PatchCell.html#getPop()">getPop</a>, <a href="PatchCell.html#getProcess(arcade.core.agent.process.ProcessDomain)">getProcess</a>, <a href="PatchCell.html#getState()">getState</a>, <a href="PatchCell.html#getVolume()">getVolume</a>, <a href="PatchCell.html#makeProcess(arcade.core.agent.process.ProcessDomain,java.lang.String)">makeProcess</a>, <a href="PatchCell.html#schedule(sim.engine.Schedule)">schedule</a>, <a href="PatchCell.html#selectBestLocation(arcade.core.sim.Simulation,ec.util.MersenneTwisterFast)">selectBestLocation</a>, <a href="PatchCell.html#setEnergy(double)">setEnergy</a>, <a href="PatchCell.html#setFlag(arcade.patch.util.PatchEnums.Flag)">setFlag</a>, <a href="PatchCell.html#setState(arcade.core.agent.cell.CellState)">setState</a>, <a href="PatchCell.html#setVolume(double)">setVolume</a>, <a href="PatchCell.html#stop()">stop</a></code></li>
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