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[VisualShader] Add reroute node and improve port drawing
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<?xml version="1.0" encoding="UTF-8" ?> | ||
<class name="VisualShaderNodeReroute" inherits="VisualShaderNode" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd"> | ||
<brief_description> | ||
A node that allows rerouting a connection within the visual shader graph. | ||
</brief_description> | ||
<description> | ||
Automatically adapts its port type to the type of the incoming connection and ensures valid connections. | ||
</description> | ||
<tutorials> | ||
</tutorials> | ||
<methods> | ||
<method name="get_port_type" qualifiers="const"> | ||
<return type="int" enum="VisualShaderNode.PortType" /> | ||
<description> | ||
Returns the port type of the reroute node. | ||
</description> | ||
</method> | ||
</methods> | ||
</class> |
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