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Fix MacOS build

Fix MacOS build #225

Workflow file for this run

name: CMake
on: [push]
env:
# Customize the CMake build type here (Release, Debug, RelWithDebInfo, etc.)
BUILD_TYPE: Release
jobs:
build:
strategy:
matrix:
os: [ubuntu-latest, macos-latest]
linkage: [dynamic, static]
# The CMake configure and build commands are platform agnostic and should work equally
# well on Windows or Mac. You can convert this to a matrix build if you need
# cross-platform coverage.
# See: https://docs.github.com/en/free-pro-team@latest/actions/learn-github-actions/managing-complex-workflows#using-a-build-matrix
runs-on: ${{matrix.os}}
steps:
- uses: actions/checkout@v3
- name: Create Build Environment
# Some projects don't allow in-source building, so create a separate build directory
# We'll use this as our working directory for all subsequent commands
run: cmake -E make_directory ${{github.workspace}}/build
- name: Install dependencies (Ubuntu)
if: ${{matrix.os == 'ubuntu-latest'}}
run: |
sudo apt-get remove nginx libgd3
sudo apt-get install libmad0-dev libid3tag0-dev libsndfile1-dev libgd-dev libboost-filesystem-dev libboost-program-options-dev libboost-regex-dev
- name: Install dependencies (MacOS)
if: ${{matrix.os == 'macos-latest' && matrix.linkage == 'dynamic'}}
run: |
brew install mad libgd boost libpng zlib libsndfile libid3tag
- name: Install dependencies (MacOS)
if: ${{matrix.os == 'macos-latest' && matrix.linkage == 'static'}}
run: |
brew install mad libgd boost libpng zlib
- name: Install Googletest
shell: bash
working-directory: ${{github.workspace}}
run: |
wget https://github.com/google/googletest/archive/release-1.12.1.tar.gz
tar xzf release-1.12.1.tar.gz
ln -s googletest-release-1.12.1 googletest
- name: Install libsndfile
if: ${{matrix.os == 'macos-latest' && matrix.linkage == 'static'}}
run: |
wget https://github.com/libsndfile/libsndfile/archive/refs/tags/1.1.0.tar.gz
tar xzf 1.1.0.tar.gz
cd libsndfile-1.1.0
mkdir build
cd build
cmake -D ENABLE_MPEG=0 -D ENABLE_TESTING=0 -D BUILD_SHARED_LIBS=0 -D BUILD_REGTEST=0 -D BUILD_PROGRAMS=0 -D BUILD_TESTING=0 -D BUILD_EXAMPLES=0 ..
make
sudo make install
- name: Install libid3tag
if: ${{matrix.os == 'macos-latest' && matrix.linkage == 'static'}}
run: |
wget http://sourceforge.net/projects/mad/files/libid3tag/0.15.1b/libid3tag-0.15.1b.tar.gz
tar xzf libid3tag-0.15.1b.tar.gz
cd libid3tag-0.15.1b
./configure --enable-static
make
sudo make install
- name: Configure CMake
# Use a bash shell so we can use the same syntax for environment variable
# access regardless of the host operating system
shell: bash
working-directory: ${{github.workspace}}/build
# Note the current convention is to use the -S and -B options here to specify source
# and build directories, but this is only available with CMake 3.13 and higher.
# The CMake binaries on the Github Actions machines are (as of this writing) 3.12
run: cmake $GITHUB_WORKSPACE -D CMAKE_BUILD_TYPE=$BUILD_TYPE -D BUILD_STATIC=${{matrix.linkage == 'static'}}
- name: Build
working-directory: ${{github.workspace}}/build
shell: bash
# Execute the build. You can specify a specific target with "--target <NAME>"
run: |
export LIBRARY_PATH=${LIBRARY_PATH}:/usr/local/opt/icu4c/lib
cmake --build . --config $BUILD_TYPE
- name: Test (Ubuntu)
if: ${{matrix.os == 'ubuntu-latest'}}
working-directory: ${{github.workspace}}/build
shell: bash
run: ./audiowaveform_tests --gtest_filter=-ProgressReporterTest.*
- name: Test (MacOS)
if: ${{matrix.os == 'macos-latest'}}
working-directory: ${{github.workspace}}/build
shell: bash
run: ./audiowaveform_tests --gtest_filter=-ProgressReporterTest.*:*Opus*