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A UDP Remote Play server and client to send inputs across the Internet.

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benlowenthal/remote-play

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C# Remote Play for Windows

A development on WANinput to become a full UDP-based Remote Play client and server. Implemented in C#.

Dependencies:

  1. OpenTK - OpenGL bindings for C# to create windows and display video.
  2. vJoy - Gamepad emulation which the server contains a feeder program for.
  3. NAudio - Audio capture and playback.

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A UDP Remote Play server and client to send inputs across the Internet.

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