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Remove a 1-frame lag between a unit requesting a path and it starting…
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… to get processed.
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marcushutchings committed Oct 29, 2023
1 parent 9e51205 commit 3a97f21
Showing 1 changed file with 1 addition and 1 deletion.
2 changes: 1 addition & 1 deletion rts/Game/Game.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -1737,8 +1737,8 @@ void CGame::SimFrame() {
readMap->Update();
smoothGround.UpdateSmoothMesh();
mapDamage->Update();
pathManager->Update();
unitHandler.Update();
pathManager->Update();
projectileHandler.Update();
featureHandler.Update();
{
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