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Lua_Handle
marcushutchings edited this page Sep 6, 2022
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This callback is triggered whenever a unit collides with a feature.
Note: this function used to allow a bool to be returned. When set to true it would prevent the engine from processing the collision. This is now deprecated.
This callback is triggered whenever a unit collides with another unit.
Note: this function used to allow a bool to be returned. When set to true it would prevent the engine from processing the collision. This is now deprecated.