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The purpose of this feature is because often players ask, "Why did I gain little for winning but lost a lot when losing?". This is mostly governed by the win prediction. If you are predicted to win, you will gain less for winning. Unexpected results cause bigger changes. Also the OS library thinks new players are average so will expect a team with only new players to win versus a team with below average players.
Changes
The win prediction is now on the players tab for a match at the bottom. I'm not 100% sure on the code for win predict when teams are not equal two so that is excluded.
Also the rating on the players tab will be their pre-match rating, which will make the win prediction and balance make more sense.