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@bjornblissing bjornblissing released this 16 Aug 21:14
· 253 commits to master since this release

OsgOculusViewer - osgViewer

An example of an open scene graph standard viewer using the Oculus Rift

Release highlights:

  • Tested successfully against Oculus SDK 0.2.5.
  • Implemented support for OpenSceneGraph osgViewer::ViewConfig concept.
  • Wrapping the oculus code into a library.

Minor Improvements:

  • Early warnings if OSG_DIR and OCULUS_SDK_ROOT_DIR are not specified in environment variable.
  • Add statistics handler in example program.
  • Made oculusdevice class inherit from osg::Referenced
  • Renamed the old viewer example and library to _deprecated.
  • Marked some CMake options as advanced, ie. relative paths and multiprocessor compilation on win32 platform.

Bugfixes:

  • Moved the disabling of computation of near and far plane calculations from slave cameras to main camera. Which solves clipping errors when rotating the HMD.
  • Removed an unnecessary check that a pointer value is not NULL before doing delete. The delete operator already handles NULL pointers correctly.