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Update changelog;
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bjornbytes committed Dec 19, 2024
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- Add `Layer` object, `lovr.headset.newLayer`, and `lovr.headset.get/setLayers`.
- Add `lovr.headset.get/setFoveation`.
- Add `t.headset.mask`.
- Add back `lovr.headset.isMounted` and the `lovr.mount` callback.
- Add `stylus` Device, `nib` DeviceButton, and `nib` DeviceAxis.
- Add support for Logitech MX Ink input.
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### Fix

- Fix `t.headset.submitDepth` to actually submit depth.
- Fix `t.headset.submitdepth` to actually submit depth.
- Fix depth write when depth testing is disabled.
- Fix "morgue overflow" error when creating or destroying large amounts of textures at once.
- Fix `Texture:getType` when used with texture views.
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