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Description
c-h-russell-walker edited this page Oct 13, 2011
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This is my introduction into animation. The class started by using the new HTML5 canvas element to render 2D animation. The library used is the 2D version of the kinetic JavaScript library (http://www.kineticjs.com/).
My attempt is to render a stick figure swimming that eventually dives underwater and then returns. The wave uses a sine wave and the stick figure uses the stack for it's transformations.