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Discord #35

Workflow file for this run

name: Build Godot Executeable
on:
push:
branches: main
pull_request:
branches: main
jobs:
build:
runs-on: ubuntu-latest
strategy:
matrix:
platform:
- os: windows
file_extension: .exe
- os: linux
file_extension: ''
steps:
- uses: actions/checkout@v4
- name: Godot Build
id: build
# workaround for https://github.com/yeslayla/build-godot-action/issues/30
uses: manleydev/build-godot-action@f759ed7f8fcb5137cb70873ecf663aa8a1bd998b
with:
name: Quiz4Everyone${{ matrix.platform.file_extension }}
preset: ${{ matrix.platform.os }}
debugMode: true
- name: Save Artifact
uses: actions/upload-artifact@v4
with:
name: ${{ matrix.platform.os }}
path: ${{ github.workspace }}/${{ steps.build.outputs.build }}
upload:
needs: build
runs-on: ubuntu-latest
if: ${{ github.event_name == 'push' && github.ref == 'refs/heads/main' }}
steps:
- uses: actions/checkout@v4
with:
path: Quiz4Everyone
- name: Get Artifacts
uses: actions/download-artifact@v4
with:
path: build
- name: Set output
id: vars
run: |
cd Quiz4Everyone
echo "sha_short=$(git rev-parse --short HEAD)" >> $GITHUB_OUTPUT
- name: Deploy to Steamworks
uses: game-ci/steam-deploy@v3
with:
username: ${{ vars.SteamUsername }}
configVdf: ${{ secrets.STEAM_CONFIG_VDF}}
appId: ${{ vars.SteamAppID }}
buildDescription: github-${{ steps.vars.outputs.sha_short }} ${{ github.event.head_commit.message }}
rootPath: build
depot1Path: '.'
releaseBranch: alpha