Smooth 3D Filled Vector Graphics implementation for STM32 and ST7735 1.8" 128x160 using fast SPI 36Mbps interface
Achieved up to 80 fps
YouTube video:
More ST7735 and STM32 videos:
https://www.youtube.com/watch?v=o3AqITHf0mo&list=PLxb1losWErZ6y6GombzvtwRZ2l7brPv1s
- optimized rendering without local framebuffer, in STM32 case 1 to 32 lines buffer can be used
- pattern based background
- 3D starfield
- no floating point arithmetic
- no slow trigonometric functions
- rotations around X and Y axes
- simple outside screen culling
- rasterizer working for all convex polygons
- backface culling
- visible faces sorting by Z axis
- Tested with stm32duino and Arduino IDE 1.6.5
LCD pin | LCD pin name | STM32 |
---|---|---|
#01 | LED | 3.3V |
#02 | SCK | PA5/SCK |
#03 | SCA | PA7/MOSI |
#04 | A0/DC | PA1 or any digital |
#05 | RESET | PA0 or any digital |
#06 | CS | PA2 or any digital |
#07 | GND | GND |
#08 | VCC | 3.3V |
If you find it useful and you want to buy me a coffee or a beer: