Skip to content

Commit

Permalink
Final updates for 2020-08-02 release
Browse files Browse the repository at this point in the history
- change Win64 scripting backend to IL2CPP
- update changelog
  • Loading branch information
cdwfs committed Aug 2, 2020
1 parent a201cf4 commit 0d8f046
Show file tree
Hide file tree
Showing 2 changed files with 13 additions and 3 deletions.
7 changes: 4 additions & 3 deletions Assets/BuildConfigurations/Win64-Build.buildconfiguration
Original file line number Diff line number Diff line change
Expand Up @@ -7,15 +7,16 @@
"$type": "Unity.Build.Classic.ClassicBuildProfile, Unity.Build.Classic",
"$version": 1,
"Platform": "Windows",
"Configuration": 3
"Configuration": 3,
"Incremental": false
},
{
"$type": "Unity.Build.Common.OutputBuildDirectory, Unity.Build.Common",
"$type": "Unity.Build.Common.OutputBuildDirectory, Unity.Build",
"OutputDirectory": "Build-Win64"
},
{
"$type": "Unity.Build.Classic.ClassicScriptingSettings, Unity.Build.Classic",
"ScriptingBackend": 0,
"ScriptingBackend": 1,
"Il2CppCompilerConfiguration": 1,
"UseIncrementalGC": true
}
Expand Down
9 changes: 9 additions & 0 deletions CHANGELOG.md
Original file line number Diff line number Diff line change
@@ -1,5 +1,14 @@
# RubyGates ChangeLog

## 2020-08-02

### Added
* Added new graphical effect for all interactable gates.
* Added a new graphical effect for the interactable gate directly under the mouse cursor.

## Fixed
* Switched back to IL2CPP backend. Not that performance was ever an issue here, but it should be faster now.

## 2020-05-25

### Added
Expand Down

0 comments on commit 0d8f046

Please sign in to comment.