Skip to content

Commit

Permalink
Add null-object-behaviour-2 test for WebGL 2 objects.
Browse files Browse the repository at this point in the history
  • Loading branch information
jdarpinian committed Jul 28, 2020
1 parent 8f4230c commit 758855e
Show file tree
Hide file tree
Showing 2 changed files with 62 additions and 0 deletions.
1 change: 1 addition & 0 deletions sdk/tests/conformance2/misc/00_test_list.txt
Original file line number Diff line number Diff line change
@@ -1,6 +1,7 @@
expando-loss-2.html
getextension-while-pbo-bound-stability.html
instanceof-test.html
null-object-behaviour-2.html
object-deletion-behaviour-2.html
uninitialized-test-2.html
views-with-offsets.html
61 changes: 61 additions & 0 deletions sdk/tests/conformance2/misc/null-object-behaviour-2.html
Original file line number Diff line number Diff line change
@@ -0,0 +1,61 @@
<!--
Copyright (c) 2019 The Khronos Group Inc.
Use of this source code is governed by an MIT-style license that can be
found in the LICENSE.txt file.
-->

<!DOCTYPE html>
<html>
<head>
<meta charset="utf-8">
<link rel="stylesheet" href="../../resources/js-test-style.css"/>
<script src="../../js/js-test-pre.js"></script>
<script src="../../js/webgl-test-utils.js"></script>
</head>
<body>
<div id="description"></div>
<div id="console"></div>

<script>
"use strict";
var wtu = WebGLTestUtils;
description("Tests calling WebGL 2 APIs without providing the necessary objects");

var gl = wtu.create3DContext(undefined, undefined, 2);
var shouldGenerateGLError = wtu.shouldGenerateGLError;


for (let nullOrUndefined of [null, undefined]) {
shouldGenerateGLError(gl, gl.NO_ERROR, `gl.deleteQuery(${nullOrUndefined})`);
shouldGenerateGLError(gl, gl.NO_ERROR, `gl.isQuery(${nullOrUndefined})`);
shouldGenerateGLError(gl, gl.NO_ERROR, `gl.deleteSync(${nullOrUndefined})`);
shouldGenerateGLError(gl, gl.NO_ERROR, `gl.isSync(${nullOrUndefined})`);
shouldGenerateGLError(gl, gl.NO_ERROR, `gl.deleteTransformFeedback(${nullOrUndefined})`);
shouldGenerateGLError(gl, gl.NO_ERROR, `gl.isTransformFeedback(${nullOrUndefined})`);
shouldGenerateGLError(gl, gl.NO_ERROR, `gl.deleteSampler(${nullOrUndefined})`);
shouldGenerateGLError(gl, gl.NO_ERROR, `gl.isSampler(${nullOrUndefined})`);
shouldGenerateGLError(gl, gl.NO_ERROR, `gl.deleteVertexArray(${nullOrUndefined})`);
shouldGenerateGLError(gl, gl.NO_ERROR, `gl.isVertexArray(${nullOrUndefined})`);

shouldGenerateGLError(gl, gl.NO_ERROR, `gl.bindSampler(0, ${nullOrUndefined})`);
shouldThrow(`gl.samplerParameteri(${nullOrUndefined}, gl.TEXTURE_MAG_FILTER, gl.NEAREST)`);
shouldThrow(`gl.samplerParameterf(${nullOrUndefined}, gl.TEXTURE_MAX_LOD, 1)`);
shouldThrow(`gl.getSamplerParameter(${nullOrUndefined}, gl.TEXTURE_MAX_LOD)`);

shouldThrow(`gl.waitSync(${nullOrUndefined}, 0, 0)`);
shouldThrow(`gl.clientWaitSync(${nullOrUndefined}, 0, 0)`);
shouldThrow(`gl.getSyncParameter(${nullOrUndefined}, gl.OBJECT_TYPE)`);

shouldGenerateGLError(gl, gl.NO_ERROR, `gl.bindTransformFeedback(gl.TRANSFORM_FEEDBACK, ${nullOrUndefined})`);
shouldThrow(`gl.transformFeedbackVaryings(${nullOrUndefined}, [], gl.SEPARATE_ATTRIBS)`);

shouldGenerateGLError(gl, gl.NO_ERROR, `gl.bindVertexArray(${nullOrUndefined})`);
}


var successfullyParsed = true;
</script>

<script src="../../js/js-test-post.js"></script>
</body>
</html>

0 comments on commit 758855e

Please sign in to comment.