Releases: chips-blockchain/pangea-poker
Releases · chips-blockchain/pangea-poker
v0.1.0-alpha.5
Changelog
- The app is now an cross-platform Electron app (#101)
- Add Cashier and Deposit features (#94)
- Add Split pot handling (#84)
- Improve modal accessibility (#92)
- Use CSS Custom Properties (#100)
- Automate test, build and release processes
Installers for all three platforms (MacOS, Windows, Linux) are attached and from now on will be automatically will be attached for each release.
v0.1.0-alpha.4
Changelog
- Add feature to join public tables (#69)
- Add action logging + hand history (#54)
- Add timer (currently each player has 30 seconds to act) (#66)
- Fix active player highlighting (#57)
- Improve the accessibility of the startup modal 36b9954
- Fix various other smaller bugs
Tested and works with chips-blockchain/bet@e0c2565. Newer versions might have some unexpected bugs. Public tables have to be manually coordinated currently.
v0.1.0-alpha.3
Bugfixes
- During All-In before the showDown, the board cards will appear properly (#37)
- Player's won't be able to call more than their stack (#22)
- Multiple bugs fixed regarding the controls (#41)
- Some naming issues are fixed (#24 & #26)
- Fixed a bug that that caused balances to show negative (#30)
- Multiple back-end crash causing bugs fixed
Other
- Various behind the scenes performance and code quality improvements
Preview link: http://pangea-0-1-2.surge.sh/
v0.1.0-alpha.2
Bugfixes:
- Players no longer show their cards after the opponent folded (sg777/bet#55)
- The game no longer crashes if the first action is Fold (sg777/bet#49)
v0.1.0-alpha.1
Features
- 2 players can play heads-up No Limit Texas Hold'em
- Blinds are
1/2
- Starting stacks are
200
- If one player's stack is under
200
, it automatically gets topped up to200
as long as there is balance for it
A few known issues (when used with bet/test
at 4fe9324
for the back-end):
- If the very first action is
Fold
, the game crashes - Every time a
Fold
happens, the winner will reveal their cards - In case-of only one player going All-in, the other player has to check through to till the river
- Sometimes for a couple seconds the player stack displays a funky number
We are aware of these bugs and the fix is coming very shorty. We might have more, as we had very limited time to test things.
Other than the two above bugs, the game works pretty well.
Regarding starting/resetting the game
- The first time you start the game, you have to press the
Start
button on the DCV. - If the game crashes/freezes, you need to terminate and restart all the back-end nodes, and click
Reset
on the DCV GUI