A simple physics/level editor using Kivent with basic support to export Wheelz/XMoto levels
Set mass to 0 for static objects.
Building:
first you must install KivEnt - at the time of writing you must use my gl_polygen branch.
here https://github.com/chozabu/KivEnt/tree/kivented
polygon2 is required
sudo pip install polygon
if you wish to compile for android probably should install libatlas3-base (on ubuntu) as the default has processor-specific instructions.
Also - there should be a recent (probably working) build here: http://chozabu.net/KivEntEdLatest.apk