v0.1-test2 #1
Workflow file for this run
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name: Project Release | |
on: | |
release: | |
types: | |
- published | |
jobs: | |
build-server: | |
strategy: | |
matrix: | |
version: | |
- 8.0.x | |
target: | |
- linux-arm | |
- linux-arm64 | |
- linux-x64 | |
- win-x64 | |
- win-x86 | |
runs-on: ubuntu-latest | |
steps: | |
- uses: actions/checkout@v4 | |
- name: Setup dotnet ${{ matrix.version }} | |
uses: actions/setup-dotnet@v4 | |
with: | |
dotnet-version: ${{ matrix.version}} | |
- name: Compile target | |
run: dotnet publish Source/Server/GameServer.csproj -c Release -r ${{ matrix.target }} --self-contained true -p:PublishSingleFile=true -p:PublishReadyToRun=true | |
- name: Find release | |
run: ls Source/Server/bin/Release/net8.0/${{ matrix.target }}/publish | |
- name: Rename and Zip Linux release | |
run: zip -j ${{ matrix.target }}.zip Source/Server/bin/Release/net8.0/${{ matrix.target }}/publish/GameServer | |
if: startsWith( matrix.target, 'linux') | |
- name: Rename and Zip Windows release | |
run: zip -j ${{ matrix.target }}.zip Source/Server/bin/Release/net8.0/${{ matrix.target }}/publish/GameServer.exe | |
if: startsWith( matrix.target, 'win') | |
- name: Upload compressed release | |
uses: softprops/action-gh-release@v2 | |
with: | |
files: ${{ matrix.target }}.zip | |