Releases: coffiarts/FoundryVTT-crunch-my-party
Releases · coffiarts/FoundryVTT-crunch-my-party
Release 12.0.0
12.0.0
2024-06-06 - v12 compatibility release
- Self-explaining. No functional changes.
- Still backward-compatible with v11.
Release 11.0.8
11.0.8 - 2024-04-24 - Optimized JB2A compatibility by Syrious
- Thanks to a pull request provided by github member Syrious, JB2A animations now also work with the Patreon version of JB2A, not only with the free version. See Pull Request.
Release 11.0.7
11.0.7 - 2024-04-02 - Keybinding support
- Adds optional keybindings for toggling and finding groups (gamemasters only).
- "Optional" means: There are no preassigned key combinations. Assign them to your liking in the game settings (or ignore it if you don't want to use it). My personal preference is SHIFT + 1/2/3/4/5 for finding and CTRL + SHIFT + 1/2/3/4/5 for toggling groups.
(!) Attention: Both "Source code" packages (zip and tar.gz) are outdated in this release due to some unclarified issue in the release build. Shouldn't do any harm though, as they're only informational and never being used by Foundry itself. Just be aware that those sources (if you should have a look into them) do NOT contain the latest changes. Use "module.zip" as the source of truth.
Release 11.0.6
11.0.6
2023-12-22 - Bugfix for issue #2
Fixes a stupid little bug that has been in there since the beginning.
Whenever one was trying to crunch/explode a party in a scene that was only viewed, but not the active scene, an incomprehensible error was thrown onto the screen.
Now you can use it safely both in active and viewed-only scenes.
Thanks to github user cwlithgow for spotting this!
Release 12.0.1
12.0.1
2024-07-22 - Fixes issue #7 (sounds not working in specific setup)
- An adjustment to audio file paths that fixes broken audio for certain users
- Minor optimizations (better settings menu,chat info box now links to changelog)
- Minor technical optimizations
Release 11.0.5
11.0.5
2023-12-19 - Hotfix for 11.0.4
- The newly introduced optimization for tolerating missing tokens on "crunch" could cause unintuitive error messages when the (still mandatory) group token was missing from the scene. Fixed now.
Release 11.0.4
11.0.4
2023-12-19 - Fixing the "Floating tokens bug" plus minor enhancements
- Fixes a nasty bug which could (during toggling) sporadically cause tokens to float openly across the scene instead of being displaced, hidden & shown at once. This may have been game breaking whenever those tokens had sight! The code for the automated token displacement has been completely refactored, thanks to some very helpful guys on discord (honeybadger, mxzf and others). Extra credits given!
- Toggling from separate tokens to the single party token (aka "crunching") now tolerates missing tokens (the party must go on, even of it isn't complete). I believe it to be more intuitive and easier to use that way.
- Optimization in settings menu: Audio files are now easily selectable by filepicker
- Various internal refactorings
Release 11.0.3
2023-07-16 - Add missing (only recommended) dependency (Sequencer)
- If people are using my mod (as STRONGLY recommended) in combination with JB2A Animated Assets and Automated Animations, then this won't work unless they're also using Sequencer by fantasycalendar. Otherwise, my mod can't make use of the animations. Those three are commonly used together, but it may not be self-explaining. So even I (dull as I am) simply forgot to mention this in earlier versions. I added that missing recommended dependency now.
- Declared end of Foundry v10 backward-compatibility