Fixes incorrect rendering of flipped animation tiles #371
Workflow file for this run
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name: "Build test deploy" | |
on: | |
push: | |
branches: [develop, test/feature] | |
tags: [v*] | |
pull_request: | |
branches: [develop] | |
pull_request_target: | |
branches: [develop] | |
jobs: | |
build-test-pack-job: | |
name: "Build-Test-Pack" | |
runs-on: ubuntu-latest | |
steps: | |
- name: "Clone Repository" | |
uses: actions/checkout@v4 | |
- name: "CAKE (Build -> Test -> Package)" | |
run: dotnet run --project ./src/cs/Build/Build.csproj -- --target=Default | |
- name: "Upload Artifacts For Deploy" | |
if: github.event_name != 'pull_request' | |
uses: actions/upload-artifact@main | |
with: | |
name: MonoGame.Extended | |
path: artifacts/* | |
deploy-job: | |
name: "Deploy Nugets" | |
runs-on: ubuntu-latest | |
permissions: | |
packages: write | |
contents: write | |
needs: [build-test-pack-job] | |
if: ${{ github.event_name == 'push' }} | |
steps: | |
- name: "Clone Repository" | |
uses: actions/checkout@v4 | |
- name: "Download Artifacts For Deploy" | |
uses: actions/download-artifact@main | |
with: | |
name: MonoGame.Extended | |
path: artifacts | |
- name: "Push Package" | |
run: dotnet run --project ./build/Build.csproj -- --target=Deploy | |
env: | |
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }} | |
MYGET_ACCESS_TOKEN: ${{ secrets.MYGET_ACCESS_TOKEN }} | |
NUGET_ACCESS_TOKEN: ${{ secrets.NUGET_ACCESS_TOKEN }} |