PARSEC is a virtual reality Unity project for visualising interactive computer networks. It was designed for cyber security data visualisation but also has potential to be used in the following use cases:
- Cyber Security Education โ Teaching/Training
- Misconfiguration Detection
- Threat Detection
- Situational Awareness
- Security Vulnerability Detection
PARSEC can also be used outside of cyber security and has the following porential uses:
- Pre-configured environment to build any multiplayer VR application (using VRTK v4 + Photon Fusion)
Multiplayer VR Example - Pre-configured environment for multiplayer Meta Avatar (using Meta Avatars + VRTK v4 + Photon Fusion)
Multiplayer Meta Avatar Example - Immersive analytics to study the benefits of 3D immersive network visualisations
- Unity 2021.3.23f1
- XR Integration (VRTK v4)
- Multiplayer (Photon Fusion)
- Laptop & Desk Models (iPoly3D)
- Wand Models (Frost Forged)
- Highlight Effect (Chris Nolet)
To use PARSEC please use the documented tutorials:
- Supports both local and remote multiplayer
- Built in support for any OpenXR compatible headset (Builds 1.1 and before)
- Meta Avatar suppport (Builds 1.2 and above)
- Unique user perspective scaling movement mechanics
- Simplified and/or detailed network visualisations to fit the use case
- Ability to look inside a service to gain additional information about the service
- Interactable wand tools to probe the network
- Menu system that allows to filter network elements to identify misconfiguration and potential security vulnerabilities
Explains all controls, gestures, and interaction mechanics
Use cases:
- Interactive Teaching Environment
- Zero-Day Impact Communication
Overview and connections:
Additional information inside network objects:
Use cases:
- VR Cloud Explorer
- Threat Risk Assessment
Use cases:
- Threat Coverage Visualiser
- Library Dependency Visualisation