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fastbreak(cadence): upgrade #272

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21 changes: 19 additions & 2 deletions contracts/FastBreakV1.cdc
Original file line number Diff line number Diff line change
Expand Up @@ -13,6 +13,7 @@
import NonFungibleToken from 0xNFTADDRESS
import TopShot from 0xTOPSHOTADDRESS
import MetadataViews from 0xMETADATAVIEWSADDRESS
import TopShotMarketV3, Market from 0xMARKETV3ADDRESS

/// Game & Oracle Contract for Fast Break V1
///
Expand Down Expand Up @@ -417,13 +418,21 @@ access(all) contract FastBreakV1: NonFungibleToken {
let acct = getAccount(self.owner?.address!)
let collectionRef = acct.capabilities.borrow<&TopShot.Collection>(/public/MomentCollection)
?? panic("Player does not have top shot collection")
let marketV3CollectionRef = acct.capabilities.borrow<&TopShotMarketV3.SaleCollection>(/public/topshotSalev3Collection)
let marketV1CollectionRef = acct.capabilities.borrow<&Market.SaleCollection>(/public/topshotSaleCollection)

/// Must own Top Shots to play Fast Break
/// more efficient to borrow ref than to loop
///
for flowId in topShots {
let topShotRef = collectionRef.borrowMoment(id: flowId)
?? panic("Top shot not owned in collection with flowId: ".concat(flowId.toString()))
if topShotRef == nil {
let hasMarketPlaceV3 = marketV3CollectionRef != nil && marketV3CollectionRef!.borrowMoment(id: flowId) != nil
let hasMarketV1 = marketV1CollectionRef != nil && marketV1CollectionRef!.borrowMoment(id: flowId) != nil
if !hasMarketPlaceV3 && !hasMarketV1{
panic("Top shot not owned in any collection with flowId: ".concat(flowId.toString()))
}
}
}

let fastBreakGame = (&FastBreakV1.fastBreakGameByID[fastBreakGameID] as &FastBreakV1.FastBreakGame?)
Expand Down Expand Up @@ -487,13 +496,21 @@ access(all) contract FastBreakV1: NonFungibleToken {
let acct = getAccount(self.owner?.address!)
let collectionRef = acct.capabilities.borrow<&TopShot.Collection>(/public/MomentCollection)
?? panic("Player does not have top shot collection")
let marketV3CollectionRef = acct.capabilities.borrow<&TopShotMarketV3.SaleCollection>(/public/topshotSalev3Collection)
let marketV1CollectionRef = acct.capabilities.borrow<&Market.SaleCollection>(/public/topshotSaleCollection)

/// Must own Top Shots to play Fast Break
/// more efficient to borrow ref than to loop
///
for flowId in topShots {
let topShotRef = collectionRef.borrowMoment(id: flowId)
?? panic("Top shot not owned in collection with flowId: ".concat(flowId.toString()))
if topShotRef == nil {
let hasMarketPlaceV3 = marketV3CollectionRef != nil && marketV3CollectionRef!.borrowMoment(id: flowId) != nil
let hasMarketV1 = marketV1CollectionRef != nil && marketV1CollectionRef!.borrowMoment(id: flowId) != nil
if !hasMarketPlaceV3 && !hasMarketV1{
panic("Top shot not owned in any collection with flowId: ".concat(flowId.toString()))
}
}
}

let fastBreakGame = (&FastBreakV1.fastBreakGameByID[fastBreakGameID] as &FastBreakV1.FastBreakGame?)
Expand Down
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