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WorldSetting
davboecki edited this page Jan 22, 2012
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Example for an unmoded world:
!!de.davboecki.multimodworld.plugin.settings.WorldSetting AllEntitiesAllowed: false AllIdsAllowed: false CheckTeleport: false EntityList: default ItemList: default Tags: {PopulateChunk: false}
Example for a moded world:
!!de.davboecki.multimodworld.plugin.settings.WorldSetting AllEntitiesAllowed: true AllIdsAllowed: true CheckTeleport: true EntityList: default ItemList: default Tags: {PopulateChunk: true}
AllEntitiesAllowed If set to true this world won't be checked if an entity is allowed by the EntityList or not.
AllIdsAllowed If set to true items won't be checked if they are allowed trough the ItemList or not.
CheckTeleport If set to true the teleport helper knows that this is an moded world and checks every world action. If a player want's to join into such a world he will be asked to identify with the ModLoaderMP packet 230. He will be checked weather he has all requered mods or not.
EntityList The name of the EntityList that should be used in this world.
ItemList The name of the ItemList that should be used in this world.
Tags
- PopulateChunk If set to true mods will generate their ores inside this world when a chunk is generated.